Arjhan Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is well dressed, constantly wearing a black suit, violet shirt, and brown tie. He keeps his silver crest in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a small toy that he constantly fidgets with.
History: Arjhan was raised in a hard working conservative environment. He has had some formal poetry training, and achieved minor success. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Arjhan fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Further expansion of business; and to be a jeweler again
Ideals: Athletic, Fighting, Artistic. Flaws: Addict. Bonds: Job. Occupation: Courier
Voice: American accent
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 60 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 12000 sp. Golden yellow topaz (900 gp). Golden yellow topaz (900 gp). Blue quartz (6 gp). Jade (50 gp).
Jane Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with violet lining and desert motifs, and sports empty pouches on her belt. Her red hair is still thick. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. She does not trust anyone and sleeps with one eye open.
History: She was born to a criminal king-pin and mafia family She found a children's book about a Half-Elf Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She's looking for her big break.
Flaws: Insomniac, Shy. Bonds: Criminal record, Adventurer. Occupation: Armorer
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Neutral (CR 14)
Armor Class 9
Hit Points 7 (14d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 7 (-2) | 14 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 2000 gp. Tiger eye turquoise (16 gp). Brown-green garnet (160 gp). Coral (160 gp). Moss agate (16 gp). Eye agate (16 gp). Chalcedony (50 gp). Iolite (50 gp). Chrysoberyl (160 gp). Chrysoberyl (160 gp). Zircon (50 gp). Bloodstone (50 gp). Rich purple corundum (1600 gp). Violet garnet (1300 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gargax Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. He has wavy green crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: The child of a Priest, who enjoyed hunting, Gargax was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gargax fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Mentor, Nature. Occupation: Glassblower
Voice: Shortens vowels
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 5)
Armor Class 14
Hit Points 42 (5d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 18 (+4) | 11 (+0) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Enidda Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'1" and likes to wear ponchos typically of a light tan in addition to tight pants. Her right leg appears badly burned and disfigured. She wears her hair in dreadlocks. Her fierce amber eyes like to dwell on things.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is a great chef.
History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She found a children's book about a Gnome Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Enidda fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She desires power and/or immortality; and she feels the way she acts is they only way to get by in the world
Ideals: Gifted, Fighting, Impeccable. Bonds: Adventurer, Military. Occupation: Hunter
Voice: Nasally tone
Attributes [hide]
Small (3'1") Gnome, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 110 gp. Deep green spinel (150 gp). 2 Antitoxin.
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Their contribution stands as a beacon of hope for all adventurers!


