Fargrim Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a auburn handlebar mustache and slicked back auburn hair. He has a dull look in his blue eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has a minor phobia of water and hates getting wet.
History: Born to a poor family in the city he treasured whatever gifts he got. Fargrim was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fargrim decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got money to start a business from the gang present in town. He is greatly indebted to them.
Motivation: He feels threatened by others; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Joker. Flaws: Fearful. Bonds: Poor, Criminal record, Debt. Occupation: Slave Trader
Voice: German accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 6 (-2) | 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 700 sp. 1 Magnifying glass.
Windy Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. She is physically well-built. She has done her best to style her beige fur to look like a famous performer. This amber eyed easterner is not easily forgotten.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She uses divination through singing.
History: She is a Lycanthrope in disguise. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted martial powers by her dying brother.
Motivation: She desires power and/or immortality; and to reunite with her old friends
Ideals: Gifted. Bonds: Guardian, Adventurer. Occupation: Cook
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 41 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +3
Possessions: 12000 sp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A pair of silk slippers encrusted with tiny pearls. (90 gp). Fire opal pendant on a fine gold chain (1700 gp).
Dûgza Eastoft, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a tight fitting black shirt and pants, and sports empty pouches on his belt. His tied-back hair is silver. His fierce green eyes like to dwell on things.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is an amazing painter.
History: He was born in a small desert village. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Orcs became a terror of the countryside. He has achieved small success as a Body Guard.
Motivation: Money/treasure; and balancing his hectic life and new body guard responsibilities is difficult
Ideals: Gifted. Flaws: Terse. Bonds: Nature, Job, Rich. Occupation: Body Guard
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 13 (+1) | 7 (-2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 700 sp.
Tagga Paxton, Female Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her white hair is smooth and relatively long. Her amber eyes dart from person to person to random spaces in the air.
Personality: She likes to make people angry or surprised. She has all her life been fascinated with writing.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Healer. She now owns her own business.
Motivation: Wants to work out more often; and she has money and likes to spend it
Ideals: Artistic, Athletic. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Healer
Voice: High pitched, excited
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 9 (-1) | 9 (-1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: Azurite (14 gp). Banded agate (14 gp). White opal (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


