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NPC Generator

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Advanced [show]


Efferil Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized tan coat. His auburn hair is lengthy and is close to two feet long. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.

History: Efferil lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to raise his children well.

Flaws: Shy. Bonds: Adventurer, Family. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Efferil Amastacia, Male Elf Ranger 3
Medium (5'5") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Auran
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 3000 sp.


Social Check DCs


Oppleby Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears baggy blue pantaloons and a yellow scarf. His moppish red hair is in a traditional bowl cut. This violet eyed southerner is not easily forgotten.

Personality: He is a hateful person. He taunts others and blames them for his problems. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His religion dominates his actions; and he is greedy

Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Priest

Voice: Sleepy voice

Attributes [hide]

Oppleby Albaratie, Male Gnome Barbarian 10
Small (3'3") Gnome, Lawful Neutral (CR 10)
Armor Class 14
Hit Points 73 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)15 (+2) 13 (+1)10 (+0)
Skills Acrobatics +7, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +7 / 3d6+3, Grapple +5

Possessions: 800 gp. Black star sapphire (900 gp). Malachite (6 gp). Silver pearl (50 gp). Black pearl (1500 gp). Amber (50 gp). Red-brown spinel (50 gp). Moonstone (50 gp). Moss agate (6 gp).


Social Check DCs


Gerald Kelsey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey shirt with thin yellow vertical stripes and violet pants. His black hair, when down, is lengthy. His brown eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. He plays an instrument quite well.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered music. He has set out to sabotage the competition.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Optimist, Artistic. Bonds: Poor, Job. Occupation: Doctor

Voice: Slow speaker

Attributes [hide]

Gerald Kelsey, Male Human Sorcerer 1
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 10
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Anne Hilltopple, Female Halfling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a faded coat and loose pants complete with wide-brimmed hat. Her white hair is still thick. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting giants, the young Anne began to lead the lost caravan. She has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and several ex partners dislike her way of doing things and want revenge

Ideals: Entrepeneur. Flaws: PTSD. Bonds: Immigrant, Job, Enemies. Occupation: Spy

Voice: Rolls R's

Attributes [hide]

Anne Hilltopple, Female Halfling Sorcerer 11
Small (3'1") Halfling, Chaotic Good (CR 11)
Armor Class 13
Hit Points 34 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)10 (+0) 15 (+2)15 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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