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NPC Generator

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Lvl.
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Advanced [show]


Rose Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: This woman is wearing a long, red cloak. She has a penchant for wearing a ring with an oversized ruby on her left hand. Her black hair is styled in orderly dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.

Motivation: She has money and likes to spend it; and further expansion of business

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Rose Honeypot, Female Halfling Paladin 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 15
Hit Points 30 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 9 (-1)13 (+1) 18 (+4)16 (+3)
Skills History +4, Medicine +7
Senses Passive Perception 14
Languages Common, Halfling, Aquan
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: An older man who wears just a yellow suit, he is not a threatening figure. His long red hair reaches down to his waist. His violet eyes dart from person to person.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a wizard, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He feels threatened by others; and he wants to get laid

Flaws: Shy, Fearful. Bonds: Mentor, Has a crush. Occupation: Architect

Voice: Jamaican accent

Attributes [hide]

Korfel Sylvaranth, Male Half-Elf Aristocrat 1
Medium (4'10") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)17 (+3) 13 (+1)11 (+0)
Skills Deception +2
Senses Passive Perception 11
Languages Common, Elven, Terran, Gnoll, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Everburning torch.


Social Check DCs


Morgran Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses in brown turtlenecks beneath a pastel coat with brown slacks. His moppish black hair is in a traditional bowl cut. His amber eyes are passionate and lively.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His mother raised him in a mountain cabin. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He was granted divine powers by his dying sister.

Motivation: Money/treasure.

Ideals: Joker, Gifted. Bonds: Rich, Nature. Occupation: Bowyer

Voice: Laughs frequently while speaking

Attributes [hide]

Morgran Steelfist, Male Dwarf Paladin 3
Medium (3'11") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 36 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)8 (-1) 17 (+3)14 (+2)
Skills Animal Handling +5, Intimidation +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40 pp.


Social Check DCs


Simon Garfield, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are a pleasant amber.

Personality: He is fixated on the number 88. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He got into the Mercenary business at a young age. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has set out to sabotage the competition.

Motivation: He is terrified, and will act out of fear; and expand his business

Flaws: Insane, Fearful. Bonds: Rich, Job, Nature. Occupation: Mercenary

Voice: Sensual and smooth

Attributes [hide]

Simon Garfield, Male Human Rogue 1
Medium (5'2") Human, Chaotic Good (CR 1)
Armor Class 6
Hit Points 4 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)3 (-4) 7 (-2)9 (-1) 13 (+1)16 (+3)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -2 / 1d4-4, Grapple +1

Possessions: 40 gp. 1 Magnifying glass.


Social Check DCs

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