Rinn Goltorah, Female Half-Elf [Permalink]
Personal [hide]
Description: She is generally shirtless and showing off her tattooed chest. Her hair is cut close to her head. She is baby faced.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. A true patriot, Rinn would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Stylist arts, while her mother instructed her in etiquette, music and courtly manner. Her father was a soldier and died while she was still young. Rinn was left her father's suit of armor and trained in its use and care. She is searching for what she claims is her rightful reward.
Motivation: She's looking for her big break.
Flaws: Cynical. Bonds: Military, Rich, Adventurer. Occupation: Stylist
Voice: Mousy voice
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 11)
Armor Class 7
Hit Points 39 (11d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 4 (-3) | 9 (-1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +1 / 3d8-3, Grapple +0
Possessions: 330 pp. Amber (100 gp). Blue diamond (3000 gp). Red-brown spinel (100 gp). Sard (60 gp). Golden yellow topaz (1500 gp). Eye agate (12 gp). Aquamarine (1500 gp). 1 Minor magic item. 1 Minor magic item.
Paela Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who is typically in her Guard uniform. Her white hair is kept up in a ponytail inside a top hat. Her violet eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.
History: She was born to loving parents in a slum to the south. She dropped out of school before completing her studies. She has achieved small success as a Guard.
Motivation: To be a Sailor again.
Ideals: Logical. Flaws: Addict, Lazy. Bonds: Job, Poor. Occupation: Guard
Voice: Loud with bravado
Attributes [hide]
Small (3'1") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 19 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 15 (+2) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 3 | 0 | 0 | 0 |
Possessions: 100 gp.
Dee Goodbarrel, Female Halfling [Permalink]
Personal [hide]
Description: She is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her silver hair is slicked back into a classic pompadour. She has a dull look in her brown eyes.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is obsessed with a lost civilization.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She was forced to fight in gladiatorial arenas alongside her partner. They became the best of friends and one day they managed to break out together and then went their separate ways.
Motivation: She's looking for her big break; and wants to work out more often
Ideals: Athletic, Fighting. Bonds: Adventurer, Slave, Family. Occupation: Body Guard
Voice: Voice breaks
Attributes [hide]
Small (2'8") Halfling, True Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 80 pp. Amethyst (40 gp). Deep green spinel (40 gp). Rhodochrosite (9 gp). Red spinel (40 gp).
Diesa Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. Her hair is long and chestnut with streaks of black, and is pulled back with small brown clips. This blue eyed northerner is not easily forgotten.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. As long as the job gets done she does not care how it got done.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She left for the north, certain she would find work there.
Motivation: Her relatives are trying to arrange a marriage; and to unite with her sister
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Carpenter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
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