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Advanced [show]


Erias Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'1". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a bastard sword. His silver hair and beard is wavy and long. His eyes are a pleasant violet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Like his mother and his brother before him, after school he went straight into learning to become a Dyer. He got away from his former life and has fallen to alcoholism.

Motivation: Doesn't want to be a Dyer and was forced into it by his family; and to be a unemployed again

Ideals: Gifted. Flaws: Antagonistic, Addict. Bonds: Job, Family. Occupation: Dyer

Voice: Laughs frequently while speaking

Attributes [hide]

Erias Lutgehr, Male Dwarf Bard 7
Medium (4'1") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 12 (+1)14 (+2) 7 (-2)9 (-1)
Skills Acrobatics +4, Athletics +2
Senses Passive Perception 8
Languages Common, Dwarven, Sylvan, Auran
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 200 gp. Deep green spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Taklinn Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely brown suit with red socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is fixated on the number 95. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a very good compulsive liar and kleptomaniac.

History: He was born in the west, but his parents moved at a very young age to the north. He worked as a nervous Navigator and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: He is not mentally stable, and does not behave rationally; and further expansion of business

Flaws: Insomniac, Insane. Bonds: Criminal record, Immigrant, Job. Occupation: Navigator

Voice: Scottish accent

Attributes [hide]

Taklinn Goldfinder, Male Dwarf Cleric 12
Medium (4'2") Dwarf, Lawful Evil (CR 12)
Armor Class 12
Hit Points 82 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 9 (-1)7 (-2)
Skills Acrobatics +6, Intimidation +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 200 pp. Silver chalice with lapis lazuli gems (150 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). Fire opal pendant on a fine gold chain (1200 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fragrant Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear brown clothing when he does not wear armor. His brown fur is heavily combed to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: This man loves poetry and to teach people poetry more than just about anything. He is lazy, self-centered, vain, and jealous.

History: From birth he was tutored by a cruel and relentless mentor. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Regain custody of his son; and doesn't want to be a shoemaker and was forced into it by his family

Ideals: Artistic. Flaws: Insomniac, Selfish. Bonds: Mentor, Family. Occupation: Shoemaker

Voice: Soothing and warm

Attributes [hide]

Fragrant Of Clay, Male Tabaxi Adept 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 14 (+2)14 (+2)
Skills Arcana +5, Performance +6
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433210

Possessions: 1200 gp. Zircon (80 gp). Bloodstone (80 gp). Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Odo Badger, Male Human [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His skin is fair and his fingers are delicate and long. His silver hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. Odo was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Odo decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend; and money/treasure

Ideals: Fighting. Flaws: Fearful. Bonds: Rich, Criminal record, Adventurer. Occupation: Architect

Voice: Puts emphasis on the wrong words

Attributes [hide]

Odo Badger, Male Human Ranger 1
Medium (5'10") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)5 (-3) 11 (+0)15 (+2)
Skills Animal Handling +2, Arcana -1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: Just what you see.


Social Check DCs

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