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NPC Generator

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Advanced [show]


Gynk Windsor, Female Half-Orc [Permalink]

Personal [hide]

Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. Her attire stands in sharp contrast to her shortbow, which is beautifully polished and possesses an ornate carving of a clover on it. Her black hair has been sun bleached extensively. Her eyes are hazel and she is always smoking a pipe.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She will often invite strangers home for dinner and talk their ears off. She cares deeply for her spouse and does her best to make sure her guests look presentable.

History: Her mother raised her in a mountain cabin. A freak accident while working with her Miner father left her crippled. Some 10 years later her spouse died after the birth of her son. Heartbroken, Gynk never married again. Instead she focused her life to raising her son whom she trained as her father had trained her before.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Insane, Disease. Bonds: In love, Nature. Occupation: Scribe

Voice: Sighs a lot, exhausted

Attributes [hide]

Gynk Windsor, Female Half-Orc Aristocrat 4
Medium (4'11") Half-Orc, Lawful Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)13 (+1) 10 (+0)6 (-2)
Skills Medicine +2, Survival +2
Senses Passive Perception 10
Languages Common, Orc, Gnoll
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4

Possessions: Just what you see.


Social Check DCs


Orryn Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his pastel robe. He has a moderate pudge and is not very fit. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears round tiny glasses practically rammed into his face.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. A freak accident while working with his Bookbinder mother left him crippled. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he is greedy

Ideals: Opinionated, Fighting. Flaws: Disease. Bonds: Nature, Rich. Occupation: Hunter

Voice: growls and snarls, animalistic

Attributes [hide]

Orryn Folkor, Male Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Athletics +1, Deception +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Immeral Arnuanna, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with violet colored cloaks and clothing. He is physically well-built. His brown hair is styled in orderly dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He also has developed a complete distrust of the Sellsword profession.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bricklayer. Recently the stress of being a Bricklayer has made it difficult for him to sleep.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Gifted. Flaws: Insomniac. Bonds: Job, Slave. Occupation: Bricklayer

Voice: growls and snarls, animalistic

Attributes [hide]

Immeral Arnuanna, Male Half-Elf Warlock 9
Medium (4'9") Half-Elf, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 53 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)12 (+1) 17 (+3)17 (+3)
Skills Religion +4
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 900 gp. Red-brown spinel (130 gp). Brown-green garnet (130 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traulam Mundy, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a faded coat and loose pants complete with broad hat. Her golden hair has been sun bleached extensively. She has hazel eyes.

Personality: While she acts the brute, she is far gentler than she would appear. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born to a Seamstress, her father struggled to pay the bills. When Traulam reached her early adolescence her Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: She'd like to take her coworkers down a peg; and a strong sense of loyalty to gnomish people

Ideals: Fighting. Flaws: Racist. Bonds: Job, Poor, Military. Occupation: Sailor

Voice: Cold and demanding tone

Attributes [hide]

Traulam Mundy, Female Half-Elf Bard 4
Medium (5'2") Half-Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)13 (+1) 11 (+0)11 (+0)
Skills Medicine +2, Performance +2
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 cp. White pearl (80 gp). Freshwater pearl (12 gp). Chalcedony (60 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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