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NPC Generator

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Advanced [show]


Arnold Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a broad hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He desires power and/or immortality; and a rival would like him out of the picture

Ideals: Philantrophist. Flaws: Secretive. Bonds: Adventurer, Religious, Criminal record. Occupation: Scribe

Voice: Indian accent

Attributes [hide]

Arnold Kane, Male Half-Elf Warrior 5
Medium (5'11") Half-Elf, True Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +2, Stealth +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 20000 cp.


Social Check DCs


Kilvar Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'1", this man is wearing a long, grey, dusty cloak. With a patchy chestnut beard and wild chestnut hair. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Kilvar wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: To unite with his brother; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Addict. Bonds: Slave, Military, Job, Family. Occupation: Architect

Voice: Creaky witch voice

Attributes [hide]

Kilvar Caebrek, Male Dwarf Fighter 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)10 (+0) 18 (+4)9 (-1)
Skills Athletics +3, Survival +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +6

Possessions: Just what you see.


Social Check DCs


Oskar Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He carries a battered ceremonial dagger and tarnished club as well. His golden hair is smooth and relatively long. He wears round tiny glasses practically rammed into his face.

Personality: He speaks before he thinks and is too direct. He is frequently practicing swordplay.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He found a children's book about a Dwarf Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Impulsive. Bonds: Adventurer, Military, Religious. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Oskar Brazzik, Male Dwarf Warrior 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 8
Hit Points 11 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)14 (+2) 13 (+1)9 (-1)
Skills Acrobatics +0, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Finellen Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears baggy brown pantaloons and a white scarf. She has moderate length auburn hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Finellen wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She moved out east to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To be a Stableman again; and she has comitted a past crime that haunts her to this day

Ideals: Disciplined, Justice. Flaws: Disease. Bonds: Criminal record, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Finellen Loderr, Female Dwarf Monk 4
Medium (3'9") Dwarf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs

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