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NPC Generator

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Advanced [show]


Harbek Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'3" and is a bit bulky. He is very muscular particularly in the legs. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His red hair is still thick. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Dyer arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. By chance he met his brother recently and the two have been together since.

Motivation: Halfling compassion; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Philantrophist. Flaws: Racist. Bonds: Enemies, Rich, Family. Occupation: Dyer

Voice: Cold and demanding tone

Attributes [hide]

Harbek Trueanvil, Male Dwarf Monk 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)15 (+2) 11 (+0)9 (-1)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant, Halfling
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +2

Possessions: 300 gp. 1 Masterwork Common Melee.


Social Check DCs


Charles Enfield, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple grey robe with red stripes complete with hood. He is muscular with a powerful set of arms. His hair is short and silver. This gray eyed southerner is not easily forgotten.

Personality: Charles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He got into the Glassblower business at a young age. His childhood dream was to be a Cook, but he was a colossal failure. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Glassblower responsibilities is difficult.

Ideals: Impeccable. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Glassblower

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Enfield, Male Human Warrior 1
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)11 (+0) 13 (+1)9 (-1)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Azurite (4 gp). 1 Everburning torch.


Social Check DCs


Rurik Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: He usually wears his brown robe and has his axe always slung over his shoulder. He is portly but not overly obese. His long golden hair reaches down to his waist. He has several tiny jet earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He would rather hide behind his crafts than deal with other people.

History: Rurik lived on a farm with his father, near the main road leading to a nearby town. In his 11th year, his parents were killed by a illithids raid, leaving Rurik alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to reunite with his absent father

Ideals: Artistic. Flaws: Shy. Bonds: Rich, Family, Enemies. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Rurik Silveraxe, Male Dwarf Fighter 11
Medium (3'11") Dwarf, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 74 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)12 (+1) 13 (+1)8 (-1)
Skills Athletics +4, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +5

Possessions: 1600 gp. Golden pearl (50 gp). Violet garnet (600 gp). Golden yellow topaz (600 gp). Moss agate (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Fasharash, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, tan, dusty cloak, and he perpetually has his scythe ready. His auburn hair and beard is wavy and long. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born on a small isolated farm. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Fletcher work with an outfit from a few towns over. Fletcher work suited him well, and with each successful project, he earned more gold and more respect from his peers. He became a Fletcher soon after.

Motivation: He is wracked by social anxiety; and to be a scribe again

Ideals: Fighting, Joker. Flaws: Insane, Fearful. Bonds: Nature, Job. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Traki Fasharash, Male Elf Wizard 3
Medium (4'10") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)10 (+0) 9 (-1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 300 gp. 1 Alchemist’s fire. 3 Antitoxin. 2 Thunderstones.


Social Check DCs

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