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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Clerebold Yorke, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this southern man dresses like a well dressed Junk Dealer does. His hair, while still mostly silver, has prominent grey streaks. This brown eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Junk Dealer born in the past three hundred years. He is harsh and unforgiving.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to open a new tavern.

Ideals: Athletic. Flaws: Antagonistic, Disease, Addict. Bonds: Job. Occupation: Junk Dealer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Clerebold Yorke, Male Human Ranger 2
Medium (6'0") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 10 (+0)10 (+0) 11 (+0)13 (+1)
Skills Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 5000 cp. 1 Masterwork Common Melee.


Social Check DCs


Menny Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she is wearing a long, tan cloak. Her golden hair is wavy and long. She is baby faced.

Personality: Menny wants to be seen as a stoic, levelheaded, noble Wizard, so she tries to act the part. She does a good job, for the most part... She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She has comitted a past crime that haunts her to this day.

Ideals: Disciplined, Opinionated, Gifted. Bonds: Criminal record. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Menny Ironhide, Female Gnome Wizard 4
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 18 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 15 (+2)8 (-1)
Skills Athletics +3, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 200 gp. Freshwater pearl (14 gp). Deep blue spinel (200 gp). Smoky quartz (30 gp). 1 Backpack. 1 Masterwork Artisan’s tools. 1 Good lock.


Social Check DCs


Senteq Timbers, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears baggy blue pantaloons and a tan scarf. His red hair is cut short. His eyes, though not visible through his cowl, are hazel.

Personality: He dislikes all the random violence that takes place in the east. He receives visions of the future at random moments

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He moves from town to town, unable to find a place to settle.

Motivation: Money/treasure; and a strong sense of loyalty to gnomish people

Ideals: Pacifist, Gifted. Flaws: Disease. Bonds: Immigrant, Rich. Occupation: Junk Dealer

Voice: Old Prospector

Attributes [hide]

Senteq Timbers, Male Gnome Barbarian 2
Small (3'7") Gnome, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 17 (+3)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +1, Intimidation +3
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Lance Law, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. He has gray eyes.

Personality: Aggressive, abrasive, and angry, Lance embodies much of what other species detest in the Humans. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 7 years old his parents immigrated from the south. Cursed with lycanthropy at a very young age, Lance has worked very hard to control his curse. After a long history of fighting, Lance and his spouse have recently divorced.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Flaws: Antagonistic, Disease. Bonds: Immigrant, Adventurer. Occupation: Server

Voice: Loud with bravado

Attributes [hide]

Lance Law, Male Human Rogue 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)8 (-1) 14 (+2)12 (+1)
Skills Deception +3, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 90 gp. 1 Banded mail.


Social Check DCs

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