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NPC Generator

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Advanced [show]


Leaf In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. His fur, while still mostly gray, has prominent grey streaks. This amber eyed southerner is not easily forgotten.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He plays an instrument quite well.

History: From birth he was tutored by a cruel and relentless mentor. His father took him hunting and taught him how to get in the mind of other creatures. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Bonds: Mentor, Nature, Debt. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Leaf In the Storm, Male Tabaxi Wizard 3
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Deception +3, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 19000 cp. Red-brown spinel (130 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Korfel Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his white hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast forest. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: He has money and likes to spend it.

Ideals: Opinionated. Flaws: Insane. Bonds: Rich, Nature. Occupation: Sellsword

Voice: Dark and ominous

Attributes [hide]

Korfel Xistsrith, Male Elf Druid 11
Medium (4'10") Elf, Neutral Good (CR 11)
Armor Class 12
Hit Points 79 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Elven, Orc
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 190 pp. Moonstone (60 gp). Moonstone (60 gp). Red-brown spinel (130 gp). Tiger eye turquoise (15 gp). Banded agate (15 gp). Blue quartz (15 gp). Smoky quartz (60 gp). Alexandrite (300 gp).


Social Check DCs


Eiravel Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is muscular with a powerful set of arms. He keeps his long golden hair kept up in a rat tail. He wears large thick round spectacles.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with writing.

History: Eiravel was raised in a hard working conservative environment. Eiravel abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.

Motivation: Further expansion of business; and he has passion for adventuring and risk

Ideals: Joker, Artistic. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Eiravel Erenaeth, Male Elf Warrior 3
Medium (4'8") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)10 (+0) 10 (+0)18 (+4)
Skills Religion +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs


Azzakh Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and is wearing a tight black one piece outfit complete with pants, hood, and a cape. His blue crest is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was raised in a white middle class family as the only child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Mundane. Bonds: Family, Immigrant. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Azzakh Turnuroth, Male Dragonborn Rogue 9
Medium (6'3") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 48 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)11 (+0) 8 (-1)18 (+4)
Skills Deception +7, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp. Citrine (50 gp). Deep blue spinel (200 gp). Jade (110 gp). Citrine (50 gp). Amber (110 gp). Brown-green garnet (110 gp). Rhodochrosite (5 gp).


Social Check DCs

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