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NPC Generator

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Advanced [show]


Rangrim Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his auburn hair well, parting it to the right. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born in the east to a Roofer, Rangrim learned a great deal about his father's area of expertise. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). He inherited the family business which he has now maintained for 3 years.

Motivation: He's attracted to the PC.

Flaws: Insomniac. Bonds: Adventurer, Job, Has a crush, Rich. Occupation: Roofer

Voice: Uses sign language

Attributes [hide]

Rangrim Goldfinder, Male Dwarf Aristocrat 11
Medium (4'3") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 78 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)12 (+1) 16 (+3)14 (+2)
Skills History +5, Insight +7
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 3200 gp.


Social Check DCs


Berrian Nailo, Male Elf [Permalink]

Personal [hide]

Description: This man dresses like a well dressed Merchant does, and sports empty pouches on his belt. His tied-back hair is silver. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: He comes from a rich western family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has set out to sabotage the competition.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Logical. Flaws: Cynical. Bonds: Job, Rich. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Berrian Nailo, Male Elf Cleric 3
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)9 (-1) 17 (+3)7 (-2)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 400 gp.


Social Check DCs


Valida Rumnaheim, Female Dwarf [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'3" has a big stupid grin on her face most of the time. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She keeps her blonde hair in a flapper bob. Her eyes are blue.

Personality: She is a Bellfounder first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the east her family was never financially stable. Her father was a mechanic, and taught her how to fix just about anything. She tends to her Bellfounder job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and she is unsatisfied with her job

Ideals: Philantrophist, Persistence. Bonds: Job, Poor, Adventurer. Occupation: Bellfounder

Voice: Stutters

Attributes [hide]

Valida Rumnaheim, Female Dwarf Monk 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 4000 cp. Blue quartz (4 gp). Golden pearl (70 gp). Violet garnet (500 gp).


Social Check DCs


Pushkrimp Tyndall, Male Half-Orc [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a simple burlap shirt and baggy pants. He conceals his monstrous two handed axe with his veritable burlap sack of a shirt. He has styled his blonde hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Overbrimming with self-confidence, Pushkrimp isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Herbalist arts, while his father instructed him in etiquette, music and courtly manner. He moved out east to avoid the crime he committed. After months of barely getting by, Pushkrimp managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: Doesn't want to be a Herbalist and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Impeccable. Flaws: Fearful. Bonds: Rich, Criminal record, Family. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Pushkrimp Tyndall, Male Half-Orc Ranger 7
Medium (6'6") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 31 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 10 (+0)9 (-1) 13 (+1)7 (-2)
Skills Athletics +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 600 gp.


Social Check DCs

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