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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Seven Of Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who is wearing a long, pastel, dusty cloak, she is not a threatening figure. She has styled her beige fur well, parting it to the right. Her green eyes are passionate and lively.

Personality: She dislikes all the random violence that takes place in the north. She is obsessed with finding treasure.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Her family was turned out during the war. She and her family wandered north to less war torn lands. She now travels the world, in search of power and loot.

Motivation: Meet up once more with her childhood friend.

Ideals: Pacifist, Artistic. Flaws: PTSD. Bonds: Adventurer. Occupation: Servant

Voice: Pirate accent

Attributes [hide]

Seven Of Storm, Female Tabaxi Aristocrat 5
Medium (6'3") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)13 (+1) 9 (-1)10 (+0)
Skills Athletics +6, Perception +2
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (500 gp).


Social Check DCs


Traulam Goltorah, Female Elf [Permalink]

Personal [hide]

Description: She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a sword, but if one is not available she will default to her shield. Her blonde hair is slicked back into a classic pompadour. Her violet eyes are passionate and lively.

Personality: She hates gnolls. She views them as having robbed her home of its proper glory. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She was born the only child of a wealthy merchant. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting gnolls, the young Traulam began to lead the lost caravan. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shield.

Motivation: Someone believes her a fraud.

Ideals: Entrepeneur. Bonds: Enemies, Has a crush, Adventurer. Occupation: Spy

Voice: Dutch accent

Attributes [hide]

Traulam Goltorah, Female Elf Expert 2
Medium (5'0") Elf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 15 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1400 sp. 1 Masterwork Common Melee.


Social Check DCs


Uraim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His long chestnut hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He snorts whenever he laughs or is feeling confident. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born on a small isolated farm. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: Wants his loneliness to end; and he has decided he is irredeemable

Bonds: Rich, Nature, Criminal record, Has a crush. Occupation: Stableman

Voice: Russian accent

Attributes [hide]

Uraim Balderk, Male Dwarf Fighter 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)6 (-2) 13 (+1)11 (+0)
Skills Religion +0, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 300 gp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Darkwood Buckler.


Social Check DCs


Mardnab Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears tight fighting clothing, which leaves very little to the imagination. She has a slight overbite and is overall scrawny. She wears her golden hair down. Her violet eyes have a joyful gleam in them most of the time.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A gifted student she started as a Carter, but she got bored and became a Locksmith. She ran away from her former home and has been making her living as a Locksmith for the past few years.

Motivation: To end her boredom; and further expansion of business

Ideals: Fighting. Flaws: Mundane, Antagonistic, Disease. Bonds: Job. Occupation: Locksmith

Voice: Spanish accent

Attributes [hide]

Mardnab Cobblelob, Female Gnome Rogue 4
Small (3'5") Gnome, Lawful Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Halfling
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs

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