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NPC Generator

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Advanced [show]


Dabbledob Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears blue leather gloves, a blue jacket, and tight pants. He wears a deerstalker hat to cover his moderate length brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south to a Fisher, Dabbledob learned a great deal about his father's area of expertise. Through the years after Dabbledob was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dabbledob's father didn't care for him much, and the feeling was mutual. He struck the Fisher job and began his own company from there.

Motivation: Further expansion of business; and he is unsatisfied with his job

Flaws: Antagonistic. Bonds: Poor, In love, Job. Occupation: Fisher

Voice: Speaks with squeezed throat

Attributes [hide]

Dabbledob Gimlen, Male Gnome Fighter 2
Small (3'5") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)14 (+2) 16 (+3)16 (+3)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 340 gp.


Social Check DCs


Susannah Hale, Female Human [Permalink]

Personal [hide]

Description: An older woman who has a large brown mantle and cape that has been intricately interwoven into her blue robe, she is not a threatening figure. Her hair is red and very short. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She likes to make people angry or surprised. Energy wise she seems alert and responsive.

History: Born to a pair of adventurers, Susannah grew up listening to her father's many stories. Susannah abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She bought a crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She's looking for her big break.

Ideals: Professionalism. Flaws: Addict, Antagonistic. Bonds: Adventurer, Nature. Occupation: Guard

Voice: Ums and uhs a lot

Attributes [hide]

Susannah Hale, Female Human Warrior 11
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 8
Hit Points 79 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)11 (+0) 12 (+1)9 (-1)
Skills History +4, Religion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bethrynna Koehlanna, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is long and auburn with streaks of golden, and is pulled back with small yellow clips. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is obsessed with a lost civilization.

History: Bethrynna hails from a village terrorized by drow. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Animal Trainer.

Motivation: Expand her business.

Flaws: Cynical. Bonds: Poor, Adventurer, Enemies, Job. Occupation: Animal Trainer

Voice: Complex vocabulary, royal

Attributes [hide]

Bethrynna Koehlanna, Female Half-Elf Sorcerer 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 13 (+1)14 (+2) 11 (+0)17 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Druidic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 500 gp.


Social Check DCs


Trey Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and grey handkerchief worn on his left side. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and blonde. He has amber eyes and a violet hat with a grey feather.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the north, but his parents moved at a very young age to the south. His psionic abilities were realized during a raid on his village. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is terrified, and will act out of fear; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor, Immigrant, Adventurer. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Trey Mystralath, Male Half-Elf Monk 1
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp.


Social Check DCs

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