Irann Firahel, Female Elf [Permalink]
Personal [hide]
Description: She has a missing right leg. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a very tight haircut. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Irann is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Flattery will make her almost putty in your hands.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. She has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest woman in the west; and to settle down with her crush
Ideals: Entrepeneur, Extrovert, Gifted. Flaws: Selfish. Occupation: Stylist
Voice: Uses sign language
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 400 gp. Carnelian (20 gp).
Gilthur Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'3", this man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His auburn hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Gilthur has worked very hard to control his curse. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Greedy, Antagonistic, Disease. Bonds: Mentor. Occupation: Masseuse
Voice: Voice breaks
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 6 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
Possessions: 310 gp. 1 Masterwork Common Melee.
Oblar Stoutbridge, Male Halfling [Permalink]
Personal [hide]
Description: This man likes to wear red tank tops with grey pants. He is muscular with a powerful set of arms. He has wavy chestnut hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is very quiet and rarely speaks above a whisper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Cursed with vampirism at a very young age, Oblar has worked very hard to control his curse. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Gifted. Flaws: Shy, Disease. Bonds: Rich, Adventurer. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 1000 gp. Fire opal (1600 gp). 1 Minor magic item.
Mary Wilborn, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears a custom-built plate barding that's adorned with yellow lining and desert motifs. Her long blonde hair reaches down to her waist. Her face is covered beneath a completely black helmet.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is frequently practicing swordplay.
History: She was born several months after her mother was called into army service. She was an athlete and attended two major summer competitions. She never won. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She loathes her own lifestyle.
Ideals: Athletic, Logical. Flaws: Depressed. Bonds: Military. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (4'8") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 11 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 6 (-2) | 12 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: 800 gp. Smoky quartz (80 gp). Aquamarine (1600 gp). Black star sapphire (1000 gp). Deep blue spinel (1600 gp).
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Their contribution stands as a beacon of hope for all adventurers!


