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NPC Generator

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Advanced [show]


Morthos Horror, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He tends to wear a large black jacket. Beneath his clothing is a huge mess of scar tissue. His hair is silver and curly. He wears round tiny glasses practically rammed into his face.

Personality: He is overprotective of those who hire his services. He works hard and plays hard.

History: He got into the Soapmaker business at a young age. After coming to the age of reason, Morthos took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Soapmaker job now, and dutifully fulfills any obligations he has.

Motivation: He's attracted to the PC; and he wants to get laid

Ideals: Gifted. Flaws: Hedonist. Bonds: Slave, Guardian, Job, Has a crush. Occupation: Soapmaker

Voice: Nasally tone

Attributes [hide]

Morthos Horror, Male Tiefling Rogue 5
Medium (5'3") Tiefling, Neutral Evil (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)17 (+3) 14 (+2)18 (+4)
Skills Athletics +2, Intimidation +7
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Orc
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +7

Possessions: 700 gp. 1 Masterwork manacles.


Social Check DCs


Crampernap Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His hair is always cut to a buzz. His green unseeing eyes seem to look past you.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised in a white middle class family as the only child. A freak accident while working with his Bounty Hunter father left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and to end his boredom

Flaws: Disease, Terse, Shy, Mundane. Bonds: Rich. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Crampernap Rofferton, Male Gnome Fighter 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 10
Hit Points 26 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 17 (+3)12 (+1) 9 (-1)13 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 120 gp.


Social Check DCs


Peter Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is typically in his Blacksmith uniform. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. This hazel eyed easterner is not easily forgotten.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Peter grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Peter. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Artistic. Flaws: Secretive. Bonds: Job, Adventurer, Criminal record. Occupation: Blacksmith

Voice: Cold and demanding tone

Attributes [hide]

Peter Ostoroth, Male Half-Elf Wizard 3
Medium (4'11") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Banded mail.


Social Check DCs


Bertram Upton, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many black ritualistic tattoos. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is lengthy. He wears large thick round spectacles.

Personality: He is very quiet and rarely speaks above a whisper. He is obsessed with a lost civilization.

History: Sold as a small child to a brothel owner, Bertram was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Like his father and his sister before him, after school he went straight into learning to become a Mercenary. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To be a Bounty Hunter again.

Flaws: Shy. Bonds: Adventurer, Mentor, Job. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Bertram Upton, Male Human Aristocrat 1
Medium (5'6") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Arcana +4, Intimidation +3
Senses Passive Perception 13
Languages Common, Druidic, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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