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NPC Generator

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Advanced [show]


Pennie Brushgather, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered bow and tarnished nunchaku as well. Her hair is golden and very short. Her brown eyes lackadaisically let the world flow into them.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Around other people she will do her best to conceal her emotions and appear jolly.

History: She was born to a criminal king-pin and mafia family Her parents enrolled her in a Cleric school at a young age so that she could practice her divine talents. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pennie fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Balancing her hectic life and new Laborer responsibilities is difficult; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting, Philantrophist, Gifted. Flaws: Shy. Bonds: Criminal record, Job. Occupation: Laborer

Voice: Can't modulate volume

Attributes [hide]

Pennie Brushgather, Female Halfling Cleric 4
Small (2'11") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 19 (+4)11 (+0) 10 (+0)14 (+2)
Skills Medicine +2, Nature +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 1 Banded mail. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Miles Barclay, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey coat over a white low-cut shirt, and a top hat upon his head. He wears a top hat to cover his moderate length red hair. He has several tiny jet earrings on each ear.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Miles hails from a village terrorized by gnolls. In his 18th year, his parents were killed by a gnolls raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: He is greedy; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Racist. Bonds: Rich, Has a crush, Enemies. Occupation: Soapmaker

Voice: Italian accent

Attributes [hide]

Miles Barclay, Male Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 15 (+2)14 (+2) 5 (-3)14 (+2)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 7
Languages Common, Sylvan, Celestial
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +4

Possessions: 160 gp.


Social Check DCs


Zedaar Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. His black crest has been sun bleached extensively. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Zedaar and his spouse have recently divorced.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to raise his children well

Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Family, Criminal record. Occupation: Masseuse

Voice: Mumbles to self between sentences

Attributes [hide]

Zedaar Akambherylliax, Male Dragonborn Rogue 1
Medium (6'2") Dragonborn, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Athletics +4, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 10 pp.


Social Check DCs


Ozyman TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: This slender man stands about 3'1". He wears red leather gloves, a red jacket, and tight pants. He wears a Stetson hat to cover his moderate length auburn hair. He wears round tiny glasses practically rammed into his face.

Personality: He is calm most of the time but flees social interaction. He pushes his goals aggressively. He is also a coward if confronted.

History: The child of a Fortune-teller, who enjoyed hunting, Ozyman was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ozyman took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. He inherited the family business which he has now maintained for 3 years.

Motivation: Wants to open a new tavern.

Flaws: Shy, Fearful. Bonds: Nature, Job. Occupation: Server

Voice: High pitched, excited

Attributes [hide]

Ozyman TellPenny, Male Halfling Cleric 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Acrobatics +6, Persuasion +5
Senses Passive Perception 8
Languages Common, Halfling, Giant, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 sp. Freshwater pearl (10 gp). Freshwater pearl (10 gp). Lapis lazuli (10 gp). Azurite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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