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NPC Generator

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Advanced [show]


Gillyd Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has styled her blonde hair well, parting it to the left. Her eyes, though not visible through her cowl, are blue.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is lazy and tries to find solutions quickly.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gillyd fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world.

Ideals: Fighting, Athletic, Passionate, Logical. Flaws: Lazy. Occupation: Mortician

Voice: Rolls R's

Attributes [hide]

Gillyd Aranore, Female Dwarf Bard 6
Medium (3'10") Dwarf, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)14 (+2) 14 (+2)10 (+0)
Skills History +5, Intimidation +3
Senses Passive Perception 12
Languages Common, Dwarven, Celestial, Aquan
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 1000 sp. Sard (80 gp). 1 Minor magic item.


Social Check DCs


Ribbles Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is chestnut and curly. He has green eyes and a tan hat with a black feather.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved out east to avoid the crime he committed. Being a Sailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He seems to be bored by most things; and he has comitted a past crime that haunts him to this day

Ideals: Justice. Flaws: Mundane. Bonds: Rich, Family, Criminal record. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Ribbles Horcusporcus, Male Gnome Ranger 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Medicine +4, Stealth +2
Senses Passive Perception 12
Languages Gnome
Attacks Melee -1 / 1d10-3, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp. 3 Alchemist’s fire. 1 Tanglefoot bags. 1 Holy water. 1 Tanglefoot bags.


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a brown shirt with thin tan vertical stripes and red pants. His tied-back hair is auburn. His eyes are hazel.

Personality: Baern is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Baern was left his mother's suit of armor and trained in its use and care. He has since lost track of the people in his past.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Extrovert. Bonds: Family, Military, Enemies. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Baern Hammerstone, Male Dwarf Rogue 5
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)11 (+0) 14 (+2)17 (+3)
Skills Investigation +3, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 100 gp. Smoky quartz (60 gp). Azurite (4 gp).


Social Check DCs


Fallond Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears a grey coat over a green low-cut shirt, and a deerstalker hat upon his head. He has a penchant for wearing a ring with an oversized ruby on his right hand. His black hair is knotted and matted. He has blue eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Energy wise he seems alert and responsive.

History: Fallond was born in the west. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has achieved small success as a Sage.

Motivation: He has money and likes to spend it; and wants to open a new tavern

Ideals: Joker, Professionalism, Persistence. Bonds: Rich, Job. Occupation: Sage

Voice: Speaks with back of mouth

Attributes [hide]

Fallond Strongheart, Male Dwarf Druid 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 13
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)10 (+0) 15 (+2)15 (+2)
Skills Investigation +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 300 gp.


Social Check DCs

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