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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Justin Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with Stetson hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He keeps his blonde hair in a pixie cut. His green unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He also hits on women, regardless of circumstances.

History: He got into the Shoemaker business at a young age. A freak accident while working with his Spice Merchant father left him crippled. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and sabotage a competitor

Ideals: Professionalism. Flaws: Disease. Bonds: Has a crush, Job, Adventurer. Occupation: Shoemaker

Voice: Speaks with back of mouth

Attributes [hide]

Justin Rayden, Male Human Warlock 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)10 (+0) 16 (+3)10 (+0) 10 (+0)16 (+3)
Skills Performance +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 3000 cp. 1 Holy water.


Social Check DCs


Shivering Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Fisher. He carries with him a set of pickaxes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He has moderate length yellow fur. His hazel eyes are slightly larger than normal.

Personality: Shivering wants to be seen as a stoic, levelheaded, noble Aristocrat, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has a rivalry with the Church that dominates his actions; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Religious, Criminal record, Debt. Occupation: Fisher

Voice: Soft and mumbly

Attributes [hide]

Shivering Wind, Male Tabaxi Aristocrat 6
Medium (6'2") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 13
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)7 (-2) 14 (+2)8 (-1)
Skills Acrobatics +6, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +2

Possessions: 800 gp. Amber (50 gp). Banded agate (14 gp). Aquamarine (1200 gp).


Social Check DCs


Theirastra Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She dresses in collared shirts and wears a proper scarf over her head. Her chestnut hair is cut short with large spiked bangs in the front. Her blue eyes have a joyful gleam in them most of the time.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She works hard and plays hard.

History: Born to a pair of adventurers, Theirastra grew up listening to her father's many stories. Her first spouse was a Shoemaker, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. Due to her spouse's obsession with being a Shoemaker they were divorced and she won custody of their son. She worked as a Dyer, and she later adopted a second son.

Motivation: To pay off her debts; and regain custody of her son

Ideals: Gifted. Flaws: Hedonist. Bonds: Adventurer, Family, Debt. Occupation: Dyer

Voice: Spits words with contempt

Attributes [hide]

Theirastra Ariessus, Female Elf Rogue 2
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)10 (+0) 9 (-1)12 (+1)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +3

Possessions: 6000 cp. Iolite (70 gp). 1 Buckler.


Social Check DCs


Juliana Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'4" and is a bit bulky. She is very muscular particularly in the legs. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her hair is black and curly. She wears large thick round spectacles.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is a great chef.

History: She was born to a criminal king-pin and mafia family Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Juliana grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Juliana. Being a Cartwright kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and several ex partners dislike her way of doing things and want revenge

Ideals: Passionate, Gifted. Bonds: Criminal record, Enemies. Occupation: Cartwright

Voice: Gruff and masculine

Attributes [hide]

Juliana Goltorah, Female Half-Elf Monk 3
Medium (5'4") Half-Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 16 (+3)15 (+2)
Skills Deception +4, Investigation +4
Senses Passive Perception 13
Languages Common, Elven, Giant, Celestial
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1900 sp. 1 Masterwork Common Melee.


Social Check DCs

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