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NPC Generator

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Advanced [show]


Fargrim Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a worn and beaten armor. His auburn hair is styled in orderly dreadlocks. His blue eyes are slightly larger than normal.

Personality: He is business-like. He takes instructions and follows them to the letter. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his father and his brother before him, after school he went straight into learning to become a Fortune-teller. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Professionalism, Optimist. Flaws: Mundane. Bonds: In love, Job. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Fargrim Durthane, Male Dwarf Barbarian 1
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)11 (+0) 12 (+1)10 (+0)
Skills Investigation +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: Just what you see.


Social Check DCs


Isabella Hackney, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a grey shirt, with a violet mid length skirt with violet tights and flats, usually wearing a coat over them. Her hair is greying and her face has many wrinkles. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: She served in the navy to pay for her family's outstanding loans. She went to a religious school and was inspired by the priests there in charitable deeds. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Flaws: Depressed. Bonds: Criminal record, Military, Religious. Occupation: Barrister

Voice: Spits and sputters

Attributes [hide]

Isabella Hackney, Female Human Sorcerer 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)8 (-1) 14 (+2)11 (+0)
Skills Arcana +1, Sleight of Hand +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Nimble In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. He keeps his gray fur in a pixie cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He acts crazy and hedonistic. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Doesn't want to be a Locksmith and was forced into it by his family; and he desires power and/or immortality

Flaws: Hedonist, Impulsive. Bonds: Religious, Adventurer, Family. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Nimble In the Wind, Male Tabaxi Paladin 6
Medium (5'6") Tabaxi, Lawful Good (CR 6)
Armor Class 10
Hit Points 45 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Insight +3, Investigation +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 900 gp.


Social Check DCs


Emerald Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is bristling with hidden weapons, mostly sais and hand crossbows. He keeps his long cinnamon fur kept up in a rat tail. His blue eyes are passionate and lively.

Personality: Aggressive, abrasive, and angry, Emerald embodies much of what other species detest in the Tabaxis. He is afraid of women and trembles around them

History: He was born on a small isolated farm. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Emerald grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Emerald. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is a bit of a kleptomaniac; and a rival would like him out of the picture

Flaws: Antagonistic, Shy. Bonds: Rich, Criminal record, Nature. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Emerald Of Snakes, Male Tabaxi Fighter 2
Medium (6'0") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills Arcana +4, Performance +3
Senses Passive Perception 12
Languages Common, Goblin, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 2000 cp. Deep green spinel (50 gp). 1 Tanglefoot bags.


Social Check DCs

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