Folgûm Bradford, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a black tunic with white highlights, and long blue pants that bunch up around his shoes. His hair is cut close to his head. His fierce hazel eyes like to dwell on things.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. Folgûm enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born to loving parents in a slum to the north. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Scribe. He struck the Scribe job and began his own company from there.
Motivation: He'd like to take his coworkers down a peg; and he has passion for adventuring and risk
Ideals: Athletic. Flaws: Shy, Hedonist. Bonds: Poor, Job, Adventurer. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 10 (+0) | 11 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 |
Possessions: 50 gp. An abacus with copper, silver and gold markers (100 gp).
Artin Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her silver hair is heavily combed to the right. Her eyes, though not visible through her cowl, are brown.
Personality: Abrasive and pushy, she has a hard time making friends. She has a minor phobia of water and hates getting wet.
History: Artin lived on a farm with her mother, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She has since lost track of the people in her past.
Motivation: Her relatives are trying to arrange a marriage.
Flaws: Antagonistic, Fearful. Bonds: Family, Slave. Occupation: Carpenter
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 70 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Gnome
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 | 5 |
Possessions: 1000 gp. Eye agate (5 gp). Pink pearl (90 gp). White opal (700 gp). Golden pearl (90 gp). Tiger eye turquoise (5 gp). Black pearl (300 gp). Freshwater pearl (5 gp). Blue quartz (5 gp). Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hupe Underfoot, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a white top hat and white clothes. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: He is business-like. He takes instructions and follows them to the letter. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born blind and as such lacked many opportunities for work. Hupe abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. During his travels, Hupe and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Hupe discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Hupe fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: To be a Architect again; and he desires power and/or immortality
Ideals: Professionalism. Flaws: Impulsive, Disease. Bonds: Adventurer, Job. Occupation: Layabout
Voice: Pirate accent
Attributes [hide]
Small (2'11") Halfling, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 41 (7d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 10000 sp.
Shifting Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her yellow fur in a flapper bob. She has gleaming, smiling copper eyes.
Personality: Confrontational and typically high on some drug or another. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: Gifted from a young age, Shifting studied abroad. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She would like to get married and retire; and to reunite with her old friends
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Adventurer, In love, Has a crush. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Good (CR 9)
Armor Class 12
Hit Points 15 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 5 (-3) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 3000 sp. Deep green spinel (60 gp). Blue quartz (7 gp). Fiery yellow corundum (600 gp). Malachite (7 gp). Bloodstone (40 gp). Jasper (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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