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Advanced [show]


Lone Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'6" and muscular, this southern woman wears clothing that is held on in multiple layers but all of it is in poor condition. She sports a flattop fur cut. Her eyes are copper and catlike.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she has decided she is irredeemable

Ideals: Athletic, Optimist, Philantrophist. Bonds: Poor, Criminal record. Occupation: Ruler

Voice: Breathy voice

Attributes [hide]

Lone Of Wine, Female Tabaxi Bard 10
Medium (5'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 9
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 12 (+1)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +3 / 3d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drenna Redfield, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a custom-built plate barding that's adorned with black lining and desert motifs. She has styled her silver hair well, parting it to the right. Her eyes are a pleasant brown.

Personality: She is overprotective of those who hire her services. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Drenna took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She bought a morningstar and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To clean up the streets; and to protect her home

Ideals: Philantrophist. Flaws: Disease. Bonds: Poor, Guardian, Nature. Occupation: Knight

Voice: Thin and wheezing

Attributes [hide]

Drenna Redfield, Female Half-Orc Wizard 7
Medium (4'9") Half-Orc, Lawful Evil (CR 7)
Armor Class 13
Hit Points 17 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)7 (-2) 8 (-1)9 (-1)
Skills Acrobatics +6, Athletics +5
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 gp. Malachite (4 gp). Chrysoprase (30 gp). Citrine (30 gp). Amethyst (130 gp).


Social Check DCs


Emerald Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He typically wears brown cloth garments or leather armor. His fur is white and curly. His amber eyes are passionate and lively.

Personality: Calm and collected, he is a well trained Farmer. He does not believe in violence as a means to an end. He is a dedicated Farmer but believes his peers are too gung-ho.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Someone believes him a fraud; and further expansion of business

Ideals: Pacifist, Gifted. Bonds: Job, Rich, Enemies. Occupation: Farmer

Voice: Sounds elderly

Attributes [hide]

Emerald Of Spirit, Male Tabaxi Cleric 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 78 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)8 (-1) 8 (-1)13 (+1)
Skills Acrobatics +5, Animal Handling +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 290 pp. Jacinth (4000 gp). Rose (80 gp). Blue sapphire (1200 gp). Hematite (13 gp). Fire opal (1200 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Crampernap Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light blue in addition to tight pants. He carries with him a set of shortbows on his belt, each one with a emerald on the hilt. His white hair is thinning but still full. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Ideals: Fighting, Optimist. Flaws: Hedonist. Bonds: Rich, Adventurer, Military. Occupation: Servant

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Crampernap Maekkelferce, Male Gnome Fighter 6
Small (3'8") Gnome, Chaotic Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 19 (+4)15 (+2) 11 (+0)14 (+2)
Skills Deception +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp. Bloodstone (30 gp). Rich purple corundum (600 gp).


Social Check DCs

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