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NPC Generator

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Advanced [show]


Dean Ryland, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He has the majority of his body covered in plate. He has a brown handlebar mustache and slicked back brown hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Flattery will make him almost putty in your hands.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Rich. Occupation: Miner

Voice: Low range voice

Attributes [hide]

Dean Ryland, Male Human Sorcerer 1
Medium (6'2") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)15 (+2) 14 (+2)16 (+3)
Skills Acrobatics +1, Insight +4
Senses Passive Perception 12
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs


Ghaliver Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing a long, red cloak. He has wavy brown hair. His violet unseeing eyes seem to look past you.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born blind and as such lacked many opportunities for work. His homeland was ravaged by war and he spent much of his life rebuilding it. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Disease, Antagonistic, PTSD. Bonds: Immigrant, Criminal record, Family. Occupation: Gardener

Voice: Thin and wheezing

Attributes [hide]

Ghaliver Reedfellow, Male Halfling Paladin 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 50 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)8 (-1) 11 (+0)17 (+3)
Skills Religion +2, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 2000 sp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1800 gp). Gold and topaz bottle stopper cork (1100 gp).


Social Check DCs


Yebe Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has relatively dark skin and is very physically imposing due to her abundance of muscles. Her chestnut hair is braided into rings. This gray eyed southerner is not easily forgotten.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Yebe was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She feels kind of lost in life; and sabotage a competitor

Flaws: Secretive, PTSD, Disease, Depressed. Bonds: Poor, Job. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Yebe Cobblelob, Female Gnome Druid 12
Small (3'4") Gnome, Lawful Neutral (CR 12)
Armor Class 10
Hit Points 117 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome, Auran, Sylvan, Orc
Attacks Melee +3 / 3d10-1, Ranged +3 / 3d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: Banded agate (7 gp). Deep blue spinel (800 gp). Red spinel (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Qemuel Ennui, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. He has styled his silver hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has since lost track of the people in his past.

Motivation: Wishes to resurrect an old love; and he wants nothing more than to rejoin the army

Ideals: Optimist, Entrepeneur. Bonds: Military, Family, In love. Occupation: Assassin

Voice: Hard of hearing, loud

Attributes [hide]

Qemuel Ennui, Male Tiefling Monk 5
Medium (5'6") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)16 (+3) 11 (+0)19 (+4)
Skills Deception +7, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Undercommon
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0

Possessions: 5000 sp. 1 Climber’s kit. 1 Simple lock.


Social Check DCs

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