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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Everard Cromwell, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. His long chestnut hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is irascible and easily irritated. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Ploughman, Everard learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Ploughman. He has been saving his money to try and buy his sister's freedom.

Motivation: Sabotage a competitor; and he's looking for his big break

Flaws: Antagonistic. Bonds: Enemies, Job, Family, Adventurer. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Everard Cromwell, Male Human Druid 7
Medium (6'4") Human, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 51 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Investigation +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146432100

Possessions: 500 gp. Black pearl (900 gp). Onyx (30 gp).


Social Check DCs


John Shelly, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a well pressed and immaculate suit (or dress). His auburn hair is knotted and matted. His gray eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Sold as a small child to a necromancer, John was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Brilliant and gifted he never wanted to apply himself. Recently he has begun working with bootleggers and crooks.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Passionate, Gifted. Flaws: Insane. Bonds: Criminal record, Mentor. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

John Shelly, Male Human Bard 1
Medium (6'4") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Insight +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Harbek Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is muscular with a powerful set of arms. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.

Personality: Eccentric and domineering, Harbek will drive conversation. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Harbek took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Junk Dealer like his mother before him.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Ideals: Extrovert, Fighting, Gifted. Bonds: Job, Criminal record. Occupation: Junk Dealer

Voice: Sleepy voice

Attributes [hide]

Harbek Torunn, Male Dwarf Fighter 12
Medium (4'5") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 73 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 11 (+0)16 (+3)
Skills Investigation +4, Medicine +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp.


Social Check DCs


Vanuath Coleman, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'1", this man is dressed in earthy colors with a yellow and red handkerchief worn on his left side. His hair, while still mostly black, has prominent grey streaks. His gray eyes peer out from beneath his Stetson yellow hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was raised in a white middle class family as the only child. Like his mother and his brother before him, after school he went straight into learning to become a Shipwright. He has set out to sabotage the competition.

Motivation: To prove his worth to the world; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Impulsive. Bonds: Job. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Vanuath Coleman, Male Half-Elf Monk 5
Medium (5'1") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)6 (-2) 11 (+0)10 (+0)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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