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NPC Generator

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Advanced [show]


Merihim Allure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears dull green sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He wears his chestnut hair down. His eyes, though not visible through his cowl, are red.

Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: He was born in the south, but his parents moved at a very young age to the east. A few years later when the east was not economically sound they moved to his current location. He has worked as a Servant like his mother before him.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new servant responsibilities is difficult

Ideals: Gifted. Bonds: Poor, Job, Immigrant. Occupation: Servant

Voice: Australian accent

Attributes [hide]

Merihim Allure, Male Tiefling Expert 11
Medium (6'10") Tiefling, Neutral Good (CR 11)
Armor Class 10
Hit Points 93 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 18 (+4)18 (+4) 14 (+2)17 (+3)
Skills History +8, Performance +7
Senses Passive Perception 12
Languages Common, Orc, Draconic, Gnoll, Dwarven
Attacks Melee +2 / 3d8-2, Ranged +4 / 3d8+0, Grapple +0

Possessions: 1900 gp. Silver comb with moonstones (900 gp). Jeweled electrum ring (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Finely wrought small gold bracelet (90 gp). Gold dragon comb with red garnet eye (800 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp).


Social Check DCs


Sekhmet Grief, Female Tiefling [Permalink]

Personal [hide]

Description: She has a missing right arm. She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her brown hair is heavily combed to the right. She has a tattooed face.

Personality: Eccentric and domineering, Sekhmet will drive conversation. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Tieflings became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom.

Ideals: Extrovert, Justice, Gifted. Flaws: Mundane. Occupation: Unemployed

Voice: Australian accent

Attributes [hide]

Sekhmet Grief, Female Tiefling Wizard 1
Medium (5'3") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)15 (+2) 15 (+2)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 500 sp.


Social Check DCs


Everard Huxley, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears a simple grey robe with tan stripes complete with hood. With a patchy auburn beard and wild auburn hair. His fierce blue eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy, self-centered, vain, and jealous.

History: Everard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Everard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Everard. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Marry his sister to traveling adventurers; and he is a bit of a kleptomaniac

Flaws: Antagonistic, Selfish. Bonds: Poor, Criminal record, Family. Occupation: Locksmith

Voice: Speaks with squeezed throat

Attributes [hide]

Everard Huxley, Male Human Commoner 1
Medium (6'5") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 8 (-1)10 (+0)
Skills Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: Tourmaline (140 gp). 1 Backpack.


Social Check DCs


Rolf Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. His white hair is smooth and relatively long. He wears large thick round spectacles.

Personality: He has a massive crush on the younger sibling of the Healer who has hired him part-time. A true patriot, Rolf would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his father. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He would like to get married and retire; and wants his loneliness to end

Ideals: Fighting. Bonds: In love, Has a crush, Military. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Rolf Boleem, Male Half-Elf Rogue 6
Medium (5'4") Half-Elf, Neutral Evil (CR 6)
Armor Class 14
Hit Points 14 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)10 (+0) 12 (+1)16 (+3)
Skills Performance +6, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 300 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Fiery yellow corundum (700 gp). Zircon (40 gp).


Social Check DCs

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