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NPC Generator

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Advanced [show]


Trey Remington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple brown robe with grey stripes complete with hood. His auburn hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trey was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mortician. He has been saving his money to try and buy his brother's freedom.

Motivation: To clean up the streets.

Ideals: Athletic. Bonds: Guardian, Family, Poor, Job. Occupation: Mortician

Voice: Middle-eastern accent

Attributes [hide]

Trey Remington, Male Human Warlock 8
Medium (5'9") Human, True Neutral (CR 8)
Armor Class 12
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)13 (+1) 13 (+1)10 (+0)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 1000 gp. Peridot (20 gp). Smoky quartz (20 gp).


Social Check DCs


Merihim Silence, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair, while still mostly brown, has prominent grey streaks. He tend to wears goggles to shield his eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: Doesn't want to be a Sculptor and was forced into it by his family; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Nature, Family, Adventurer. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Silence, Male Tiefling Wizard 5
Medium (6'5") Tiefling, True Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 15 (+2)17 (+3) 13 (+1)13 (+1)
Skills Deception +4, Stealth +3
Senses Passive Perception 11
Languages Common, Infernal, Orc, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 300 gp. Fire opal pendant on a fine gold chain (900 gp). Brass mug with jade inlays (500 gp). Carved bone or ivory statuette (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is long and silver with streaks of golden, and is pulled back with small grey clips. His beard is golden, braided, and well cared for. His blue eyes are passionate and lively.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He has never given up on his singing dream.

Motivation: He wants to meet his childhood hero; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Gifted, Artistic. Bonds: Criminal record, Religious, Adventurer. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Nalral Thrahak, Male Dwarf Monk 2
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)10 (+0)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 1 Darkwood Buckler.


Social Check DCs


Barbena Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Beneath her clothing is a huge mess of scar tissue. Her hair is always cut to a buzz. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 95. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: Gifted from a young age, Barbena studied abroad. She was taken as a slave by a traveling circus and forced to perform Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is not mentally stable, and does not behave rationally; and she has money and likes to spend it

Ideals: Gifted. Flaws: Insane, Secretive. Bonds: Slave, Adventurer, Rich. Occupation: Stableman

Voice: Old Prospector

Attributes [hide]

Barbena Trueanvil, Female Dwarf Monk 2
Medium (3'10") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)11 (+0) 18 (+4)9 (-1)
Skills Deception +1, Insight +6
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 350 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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