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NPC Generator

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Advanced [show]


Mozû Law, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His blonde hair is braided into rings. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is happy with his job as a Knight. He turns his eye from what people do, preferring to live and let live. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born to a Barrister, his mother struggled to pay the bills. After coming to the age of reason, Mozû took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying sister.

Motivation: Expand his business.

Ideals: Athletic, Gifted. Bonds: Job, Enemies, Poor. Occupation: Knight

Voice: Rhymes sentences (sorry)

Attributes [hide]

Mozû Law, Male Half-Orc Bard 7
Medium (5'9") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 51 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)8 (-1) 12 (+1)11 (+0)
Skills Insight +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Stannor Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears tight fighting clothing, which leaves very little to the imagination. His golden hair is lengthy. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Cook, who enjoyed hunting, Stannor was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stannor fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Retire the richest man in the south; and a need for knowledge about a nearby landmark

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Adventurer. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Stannor Warmwater, Male Halfling Ranger 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)19 (+4) 14 (+2)8 (-1) 8 (-1)15 (+2)
Skills Athletics +5, Performance +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Wrenn Nopenstallen, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a faded coat and loose pants complete with wide-brimmed hat. He wears a wide-brimmed hat to cover his moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised by priests from a young age. His family was turned out during the war. He and his family wandered north to less war torn lands. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Opinionated. Flaws: Antagonistic, PTSD. Bonds: Mentor, Religious. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Wrenn Nopenstallen, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 23 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 600 gp.


Social Check DCs


Kaladan Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He usually wears his green robe and has his crossbow always slung over his shoulder. His gold crest is thinning but still full. He wears a mask on his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born in the south. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels that his past leaves him morally obligated to help; and he has comitted a past crime that haunts him to this day

Bonds: Criminal record, Immigrant, Job. Occupation: Cartwright

Voice: Hard of hearing, loud

Attributes [hide]

Kaladan Mystan, Male Dragonborn Bard 13
Medium (6'6") Dragonborn, Neutral Evil (CR 13)
Armor Class 12
Hit Points 80 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 11 (+0)18 (+4)
Skills Deception +8, Stealth +6
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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