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NPC Generator

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Advanced [show]


Callie Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is light but she possesses many brown ritualistic tattoos. She wears long strands of ruby and short red dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. With wild silver hair. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is irascible and easily irritated. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: From birth she was tutored by a cruel and relentless mentor. She has chosen to use the inheritance that was left to her frivolously. After a long history of fighting, Callie and her spouse have recently divorced.

Motivation: Marry her sister to traveling adventurers; and she is greedy

Flaws: Addict, Antagonistic. Bonds: Rich, Family, Mentor. Occupation: Crown-heir

Voice: Sensual and smooth

Attributes [hide]

Callie Whispermouse, Female Halfling Warrior 1
Small (3'0") Halfling, Lawful Good (CR 1)
Armor Class 15
Hit Points 13 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 17 (+3)12 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, History +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 100 gp. Brown-green garnet (130 gp).


Social Check DCs


Left-Handed Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears skinny pants and wears a brown and grey robe with the hood down. She carries with her a set of crossbows, each one with a ruby on the hilt. She only wears one on her belt and the other on her back. Her brown fur, when down, is lengthy. Her green eyes are slightly larger than normal.

Personality: She is happy with her job as a Fortune-teller. She turns her eye from what people do, preferring to live and let live. She also has developed a complete distrust of the Mortician profession.

History: Born in the north to a Fortune-teller, Left-Handed learned a great deal about her mother's area of expertise. She took after her mother in leading caravans. Because they were valued, her mother taught her to defend herself. When her mother died while fighting goblins, the young Left-Handed began to lead the lost caravan. She became a Fortune-teller soon after.

Motivation: To get a good night's sleep; and sabotage a competitor

Ideals: Fighting, Entrepeneur. Flaws: Insomniac. Bonds: Job, Enemies. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Left-Handed Prim Posies, Female Tabaxi Rogue 9
Medium (4'11") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 36 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Animal Handling +2, Stealth +5
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Harlow, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her bow with her veritable burlap sack of a shirt, and she perpetually has her bow ready. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born in the west. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Joan took refuge in the large cave and found the beat up bow and armor she uses now. She bought a bow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is wracked by social anxiety; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Optimist. Flaws: Fearful. Bonds: Immigrant, Nature. Occupation: Body Guard

Voice: Irish accent

Attributes [hide]

Joan Harlow, Female Human Expert 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)8 (-1) 13 (+1)11 (+0)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Diggory Westcott, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a brown coat over a grey low-cut shirt, and a Stetson hat upon his head. He is tall, broad shouldered and powerfully built. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: While he acts the brute, he is far gentler than he would appear. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To end his boredom; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Secretive, Mundane. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Diggory Westcott, Male Human Rogue 1
Medium (5'7") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)11 (+0) 11 (+0)9 (-1)
Skills Athletics +4, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 150 gp.


Social Check DCs

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