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NPC Generator

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Advanced [show]


Aldous Abram, Male Human [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He is bristling with hidden weapons, mostly sickles and bastard swords. He keeps his silver hair in a flapper bob. His violet eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a mechanic, and taught him how to fix just about anything. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined, Opinionated, Persistence. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Mason

Voice: Sensual and smooth

Attributes [hide]

Aldous Abram, Male Human Barbarian 3
Medium (5'1") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 8 (-1)8 (-1) 11 (+0)7 (-2)
Skills Insight +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Nuraval Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. He has a moderate pudge and is not very fit. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are gray.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He also is a firm believer in the manly ideal.

History: When he was but 6 years old his parents immigrated from the north. His childhood dream was to be a Servant, but he was a colossal failure. He has achieved small success as a Knight.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Justice. Flaws: Impulsive. Bonds: Immigrant, Job, Adventurer. Occupation: Knight

Voice: Dutch accent

Attributes [hide]

Nuraval Caebrek, Male Dwarf Wizard 11
Medium (4'4") Dwarf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 44 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)11 (+0) 16 (+3)10 (+0)
Skills Deception +4, Nature +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 22000 sp. Red-brown spinel (80 gp). Malachite (6 gp). Pink pearl (80 gp). Red-brown spinel (80 gp). Banded agate (6 gp). Deep green spinel (80 gp). Red garnet (80 gp). Onyx (30 gp). Sardonyx (30 gp). Violet garnet (1400 gp).


Social Check DCs


Merihim Wit, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized opal on his right hand. His blue hair is lengthy. His eyes are likewise black.

Personality: Merihim wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He inherited the family business which he has now maintained for 5 years.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Fighting, Disciplined, Joker. Bonds: Rich, Job, Adventurer. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Merihim Wit, Male Tiefling Expert 9
Medium (5'3") Tiefling, Chaotic Good (CR 9)
Armor Class 9
Hit Points 45 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)14 (+2) 7 (-2)18 (+4)
Skills Acrobatics +2, History +5
Senses Passive Perception 8
Languages Common, Celestial, Terran
Attacks Melee +6 / 3d4+3, Ranged +2 / 3d4-1, Grapple +5

Possessions: 1500 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Tree Of Ebony, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing left leg. She is typically in her Barber uniform. She keeps her cinnamon fur in a flapper bob. Her copper eyes dart from person to person to random spaces in the air.

Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments

History: She was raised in a white middle class family as the only child. Like her mother and her brother before her, after school she went straight into learning to become a Barber. She ran away from her former home and has been making her living as a Barber for the past few years.

Motivation: She is content.

Ideals: Gifted. Flaws: Mundane. Bonds: Job, Religious. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Tree Of Ebony, Female Tabaxi Rogue 10
Medium (5'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 42 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Auran, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2

Possessions: 1700 gp. Old masterpiece painting (2400 gp). 1 Minor magic item.


Social Check DCs

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