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NPC Generator

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Advanced [show]


Nimble In the Storm, Female Tabaxi [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She usually wears her pastel robe and has her bow always slung over her shoulder. Her whole body is exceptionally muscular. She wears a Stetson hat to cover her moderate length brown fur. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Overbrimming with self-confidence, Nimble isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. She is a logical person and will generally grow upset if things defy logic and science.

History: Nimble was raised in a hard working conservative environment. When Nimble reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: She is unsatisfied with her job; and to be a banker again

Ideals: Impeccable, Logical. Bonds: Immigrant, Job, Military. Occupation: Animal Trainer

Voice: German accent

Attributes [hide]

Nimble In the Storm, Female Tabaxi Paladin 14
Medium (6'3") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 105 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 16 (+3)8 (-1) 10 (+0)12 (+1)
Skills Arcana +4
Senses Passive Perception 10
Languages
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130

Possessions: 2000 gp. Black star sapphire (1300 gp). Moonstone (80 gp).


Social Check DCs


Sarah Addington, Female Human [Permalink]

Personal [hide]

Description: She wears a fine chain shirt which she covers with grey colored cloaks and clothing. She has wavy red hair. Her eyes are amber.

Personality: Sarah speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She now spends her time doing works of charity.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Impeccable, Philantrophist. Bonds: Rich, Immigrant, Adventurer. Occupation: Mercenary

Voice: Creaky witch voice

Attributes [hide]

Sarah Addington, Female Human Fighter 1
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 10 (+0)8 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 10 pp.


Social Check DCs


Artin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman does not wear sleeves and tends to eschew shirts when she can avoid it, and sports empty pouches on her belt. Her silver hair has been sun bleached extensively. Her blue eyes peer out from beneath her deerstalker brown hat.

Personality: Always inclined to offer people food she seems plenty friendly. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Artin is combative with any and all who dare try her patience in the slightest.

History: Artin was born the youngest of three triplets. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Sellsword work with an outfit from a few towns over. Sellsword work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now owns her own business.

Motivation: Sabotage a competitor; and she has passion for adventuring and risk

Ideals: Philantrophist, Justice. Bonds: Family, Job, Adventurer. Occupation: Sellsword

Voice: German accent

Attributes [hide]

Artin Burrowfound, Female Dwarf Warrior 8
Medium (4'1") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 78 (8d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 17 (+3)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Blankley, Female Human [Permalink]

Personal [hide]

Description: She stands about 5'8" and wears loose pants and a collared shirt complete with sweater beneath her coat. Her left leg appears badly burned and disfigured. Her silver hair is cut jaggedly and amateurishly. Her eyes are gray and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Energy wise she seems alert and responsive.

History: She was born on a small isolated farm. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the east; and she'd like to take her coworkers down a peg

Ideals: Joker, Professionalism, Entrepeneur. Bonds: Nature. Occupation: Fletcher

Voice: Relaxed voice

Attributes [hide]

Alice Blankley, Female Human Expert 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 10 (+0)16 (+3) 12 (+1)12 (+1)
Skills Insight +3, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Goblin, Ignan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs

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