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NPC Generator

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Advanced [show]


Symma Timbers, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her white hair is well kept. Her face is covered beneath a completely black helmet.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Born to a pair of adventurers, Symma grew up listening to her father's many stories. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To reunite with her old friends; and she has passion for adventuring and risk

Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Spice Merchant

Voice: Posh accent

Attributes [hide]

Symma Timbers, Female Gnome Commoner 5
Small (3'0") Gnome, Neutral Good (CR 5)
Armor Class 13
Hit Points 17 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Intimidation +4, Nature +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mormog Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He wears a wide-brimmed hat to hide his balding. His eyes are likewise blue.

Personality: He is irascible and easily irritated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Soapmaker arts, while his mother instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has been a successful dealer in antiques buying low and selling high.

Motivation: To reunite with his absent father; and he has money and likes to spend it

Ideals: Joker, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Family. Occupation: Soapmaker

Voice: growls and snarls, animalistic

Attributes [hide]

Mormog Yeardley, Male Half-Orc Sorcerer 14
Medium (5'0") Half-Orc, Lawful Good (CR 14)
Armor Class 10
Hit Points 65 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)5 (-3) 13 (+1)15 (+2)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Orc
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 gp. Deep blue spinel (200 gp). Lapis lazuli (11 gp). Alexandrite (200 gp). Alexandrite (200 gp). Aquamarine (200 gp). Rose (20 gp). Tourmaline (60 gp). 1 Medium magic item.


Social Check DCs


Ahrim Anarchy, Male Tiefling [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he has the majority of his body covered in plate. His brown hair has been sun bleached extensively. He has a dull look in his red eyes.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born in the north. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the north, but the outbreak of war prevented him and his father from journeying north to reunite his family. He left for the north, certain he would find work there.

Motivation: Someone believes him a fraud; and he has a rivalry with the church that dominates his actions

Ideals: Entrepeneur. Bonds: Religious, Immigrant, Enemies. Occupation: Mercenary

Voice: Soft and melodious

Attributes [hide]

Ahrim Anarchy, Male Tiefling Wizard 14
Medium (6'10") Tiefling, Neutral Good (CR 14)
Armor Class 9
Hit Points 82 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)17 (+3) 10 (+0)9 (-1)
Skills Arcana +8, Deception +4
Senses Passive Perception 10
Languages Common, Sylvan, Orc, Giant
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 100 pp. Gold dragon comb with red garnet eye (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp).


Social Check DCs


Ulblyn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing a long, red, dusty cloak, and he perpetually has his trident ready. With bright golden hair and a scraggly beard. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. Further he is a bit of a stoner and is frequently out of it.

History: He was born several months after his father was called into army service. He worked as a nervous Servant and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Fighting, Justice. Flaws: Addict. Bonds: Military, Job, Family. Occupation: Servant

Voice: Speaks with a cold

Attributes [hide]

Ulblyn Tealeaf, Male Halfling Wizard 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)10 (+0) 13 (+1)13 (+1)
Skills Intimidation +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 60 gp.


Social Check DCs

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