Kassoon
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NPC Generator

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Advanced [show]


Anastrianna Hart, Female Half-Elf [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. She has a slight overbite and is overall scrawny. She has done her best to style her black hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: While she acts the brute, she is far gentler than she would appear. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Sage arts, while her mother instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Obtaining odd cultural Half-Elven artifacts is her passion.

Ideals: Fighting. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Sage

Voice: Uses lots of figures of speech

Attributes [hide]

Anastrianna Hart, Female Half-Elf Rogue 5
Medium (5'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 9 (-1)14 (+2) 16 (+3)15 (+2)
Skills Performance +5, Persuasion +5
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Wrenn Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. With bright chestnut hair and a scraggly beard. His eyes are green and he is always smoking a pipe.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Wrenn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has worked as a Locksmith like his father before him.

Motivation: He's repulsed by the PC; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Locksmith

Voice: Soft and melodious

Attributes [hide]

Wrenn Leffery, Male Gnome Bard 3
Small (3'2") Gnome, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Deception +4, Insight +0
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee -1 / 1d8-3, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Mary Marley, Female Human [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries with her a set of longswords on her belt, each one with a sapphire on the hilt. Her brown hair is thinning but still full. Her amber eyes are slightly larger than normal.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is lazy and tries to find solutions quickly.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Herbalist arts, while her mother instructed her in etiquette, music and courtly manner. Cursed with unlife at a very young age, Mary has worked very hard to control her curse. She hasn't been sleeping well lately.

Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend

Ideals: Fighting. Flaws: Disease, Lazy, Insomniac. Bonds: Rich, Adventurer. Occupation: Herbalist

Voice: Scottish accent

Attributes [hide]

Mary Marley, Female Human Warrior 1
Medium (5'10") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)8 (-1) 9 (-1)14 (+2)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Yurk Deighton, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light white in addition to tight pants. His hair is black and very short. His fierce violet eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is afraid of women and trembles around them

History: Born in the west to a Tailor, Yurk learned a great deal about his father's area of expertise. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Tailor for hire.

Motivation: He is wracked by social anxiety; and to prove his worth to the world

Flaws: Impulsive, Shy, Fearful. Bonds: Job. Occupation: Tailor

Voice: Speaks in third person

Attributes [hide]

Yurk Deighton, Male Half-Orc Commoner 2
Medium (6'6") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Religion +2, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 160 pp. 1 Masterwork studded leather.


Social Check DCs

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