Rûg Gracey, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears a sleeveless long coat of deep black leather and dull brown iron scale mail. His golden hair is cut short. He wears crescent spectacles with a black brim.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has set out to sabotage the competition.
Motivation: A strong sense of loyalty to Tabaxi people; and further expansion of business
Ideals: Philantrophist. Flaws: Antagonistic, PTSD, Racist. Bonds: Job. Occupation: Fletcher
Voice: Strong lisp
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 64 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Halfling, Aquan
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 500 gp. Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item.
River In Woods, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown tunic with white highlights, and long black pants that bunch up around his shoes. He carries a battered nunchaku and tarnished trident as well. His gray fur is thinning but still full. He has a dull look in his yellow eyes.
Personality: He is almost excessively polite to everyone, even when angry. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Architect arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is content
Ideals: Fighting, Impeccable. Flaws: Shy, Mundane. Bonds: Rich, Criminal record. Occupation: Architect
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 90 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 21 (+5) | 16 (+3) | 16 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Abyssal, Elven, Gnome
Attacks Melee +5 / 3d6+1, Ranged +9 / 3d6+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 |
Possessions: 100 pp. Sapphire pendant on gold chain (2800 gp). Eyepatch with mock eye of sapphire and moonstone (2400 gp). Brass mug with jade inlays (100 gp). Solid gold idol (800 gp). Large well-done wool tapestry (100 gp).
Nim Shupe, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). His skin is fair and his fingers are delicate and long. His auburn hair, when down, is lengthy. His green eyes lackadaisically let the world flow into them.
Personality: He is extraordinarily eccentric. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a wizard, Nim was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He became a Masseuse soon after.
Motivation: His relatives are trying to arrange a marriage; and marry his sister to traveling adventurers
Flaws: Insane. Bonds: Rich, Mentor, Job, Family. Occupation: Masseuse
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 8
Hit Points 47 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 7 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +1
Possessions: 500 gp.
Jarsali Palomarez, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman wears a worn and beaten armor. She is muscular with a powerful set of arms. Her golden hair is cut short with large spiked bangs in the front. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was raised by priests from a young age. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She used her abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Passionate. Flaws: Addict. Bonds: Criminal record, Religious, Mentor. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 10 (+0) | 11 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 6 | 4 |
Possessions: 300 sp. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!

