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NPC Generator

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Advanced [show]


Vlorn Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This man likes to wear red tank tops with white pants. He is muscular with a powerful set of arms. He wears his black hair up. He has hazel eyes and a red hat with a white feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is harsh and unforgiving.

History: Born to a pair of adventurers, Vlorn grew up listening to his mother's many stories. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with his old friends

Flaws: Emotional, Antagonistic. Bonds: Adventurer, Criminal record. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Vlorn Glenfellow, Male Halfling Expert 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 41 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Persuasion +4, Religion +5
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Ignan
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +4

Possessions: 200 gp.


Social Check DCs


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a grey tunic with green highlights, and long white pants that bunch up around his shoes. His auburn hair is still thick. He wears crescent spectacles with a black brim.

Personality: He is calm most of the time but flees social interaction. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A powerful slaver made him what he is. Cursed with lycanthropy at a very young age, Robert has worked very hard to control his curse. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Sabotage a competitor; and balancing his hectic life and new priest responsibilities is difficult

Flaws: Shy, Forgetful, Disease. Bonds: Mentor, Job. Occupation: Priest

Voice: Pirate accent

Attributes [hide]

Robert Pickering, Male Human Bard 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Aquan, Giant
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12200000

Possessions: 400 sp.


Social Check DCs


Ratanák Lester, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His red hair is styled in orderly dreadlocks. He wears round tiny glasses practically rammed into his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Flaws: Emotional. Bonds: Poor, Slave, Religious, Mentor. Occupation: Hunter

Voice: Soothing and warm

Attributes [hide]

Ratanák Lester, Male Half-Orc Ranger 5
Medium (5'3") Half-Orc, Neutral Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)7 (-2) 8 (-1)11 (+0)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp.


Social Check DCs


Luthra Munggen, Female Gnome [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'4" and wears a faded coat and loose pants complete with feathered hat. She wears her hair in dreadlocks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Further she is a bit of a stoner and is frequently out of it.

History: Born in a small village she learned the ways of the warrior from her father. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Luthra fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is terrified, and will act out of fear

Ideals: Fighting. Flaws: Insomniac, Shy, Addict, Fearful. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Luthra Munggen, Female Gnome Commoner 13
Small (3'4") Gnome, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 67 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 17 (+3)15 (+2) 9 (-1)15 (+2)
Skills History +6, Intimidation +6
Senses Passive Perception 9
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3

Possessions: 4000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Old masterpiece painting (1200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Brass mug with jade inlays (200 gp).


Social Check DCs

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