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NPC Generator

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Advanced [show]


Mara Horineth, Female Elf [Permalink]

Personal [hide]

Description: This late middle aged woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs and is in decent physical shape. She wears a deerstalker hat to hide her balding. This green eyed southerner is not easily forgotten.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with her god.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she has passion for adventuring and risk

Ideals: Philantrophist. Bonds: Rich, Religious, Family, Adventurer, Enemies. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Mara Horineth, Female Elf Commoner 2
Medium (4'8") Elf, Lawful Good (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills Acrobatics +5, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +2

Possessions: 400 gp.


Social Check DCs


Edge In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is constantly adorned with expensive silk clothing, often dyed in bright brown and green, and wears rings and necklaces with large, colorful gems. Her brown fur is braided into rings. Her yellow eyes have a joyful gleam in them most of the time.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Edge was born the youngest of three triplets. Her mother had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and to reunite with her old friends

Ideals: Optimist, Philantrophist. Bonds: Rich, Adventurer, Family, Debt. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Edge In Woods, Female Tabaxi Fighter 4
Medium (6'1") Tabaxi, Lawful Good (CR 4)
Armor Class 12
Hit Points 35 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)8 (-1) 10 (+0)14 (+2)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +4

Possessions: 200 gp. Moss agate (15 gp). Freshwater pearl (15 gp). Fiery yellow corundum (1100 gp). Golden yellow topaz (200 gp). 1 Minor magic item.


Social Check DCs


Arumawann Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a tan armored body suit, with a simple pastel line shooting up and back down. He sports a long white beard, and similarly colored long hair. He has brown eyes and a tan hat with a pastel feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arumawann was born the youngest of three triplets. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Cynical. Bonds: Adventurer, Family, Religious. Occupation: Jeweler

Voice: Low and grunting

Attributes [hide]

Arumawann Leffery, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)17 (+3) 15 (+2)14 (+2)
Skills Animal Handling +4, Athletics +2
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Auran, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 34000 sp. 1 Minor magic item.


Social Check DCs


Maagog Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears black cloth garments or leather armor. He has wavy red crest. His red eyes dart from person to person to random spaces in the air.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To reunite with his old friends; and seeks redemption

Ideals: Entrepeneur. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Apothecary

Voice: Switch between two voices

Attributes [hide]

Maagog Delmirev, Male Dragonborn Paladin 3
Medium (6'1") Dragonborn, Lawful Evil (CR 3)
Armor Class 9
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 11 (+0)9 (-1) 16 (+3)13 (+1)
Skills Animal Handling +5, Intimidation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Magnifying glass. 1 Masterwork Thieves’ tools.


Social Check DCs

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