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NPC Generator

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Advanced [show]


Herleva Riley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears suspenders and brown workpants. Her shirt is pastel, and she wears a heavy brown leather apron most of the time. Her red hair is lengthy and is close to two feet long. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has always had a great fascination with Halfling culture. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a slaver, Herleva was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Assassin. She became a Assassin soon after.

Motivation: She's looking for her big break; and she is unsatisfied with her job

Flaws: Racist. Bonds: Religious, Mentor, Job, Adventurer. Occupation: Assassin

Voice: Voice breaks

Attributes [hide]

Herleva Riley, Female Human Cleric 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 23 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills Arcana +1, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453320000

Possessions: 400 gp.


Social Check DCs


Bucklal Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely white suit with green socks and a vest with buckled shoes, and he perpetually has his whip ready. His red hair is cut short. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He is irascible and easily irritated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Sold as a small child to a necromancer, Bucklal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 17th year, his parents were killed by a giants raid, leaving Bucklal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by giants. Bucklal was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: Revenge; and a deep hatred of giants

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Mentor, Enemies. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Bucklal Tallfellow, Male Halfling Barbarian 3
Small (3'3") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2200 sp.


Social Check DCs


Bertram Mitchell, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His auburn hair is kept up in a ponytail inside a Stetson hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Crown-heir business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Bertram grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Bertram. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To protect his home; and seeks redemption

Ideals: Persistence. Flaws: Antagonistic, Disease. Bonds: Criminal record, Guardian. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Bertram Mitchell, Male Human Warlock 1
Medium (5'3") Human, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 9 (-1)14 (+2) 16 (+3)16 (+3)
Skills Athletics +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: 50 gp. Freshwater pearl (6 gp).


Social Check DCs


Curran Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a simple red robe with grey stripes complete with hood, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. He wears a mask on his face.

Personality: Curran hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He enjoys reading and quiet.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Artistic, Logical. Bonds: Rich, In love, Has a crush. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Curran Kettlewhistle, Male Halfling Fighter 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)12 (+1) 10 (+0)16 (+3)
Skills Acrobatics +3, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +4

Possessions: 500 gp. Banded agate (11 gp). Chalcedony (20 gp). Jade (130 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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