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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Feng Bradley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. His chestnut hair is heavily combed to the right. He has amber eyes.

Personality: He likes to make people angry or surprised. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. He now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Antagonistic. Bonds: Immigrant, Poor, Adventurer. Occupation: Miller

Voice: Irish accent

Attributes [hide]

Feng Bradley, Male Half-Orc Expert 11
Medium (5'5") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 12 (+1)12 (+1) 8 (-1)16 (+3)
Skills Nature +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Goblin
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 700 gp.


Social Check DCs


Uzza Power, Female Tiefling [Permalink]

Personal [hide]

Description: She is typically in her Knight uniform. Her long silver hair is drawn into a two foot long braid. Her gold eyes are passionate and lively.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is an amazing painter.

History: She was born to a criminal king-pin and mafia family Through the years after Uzza was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Uzza's father didn't care for her much, and the feeling was mutual. She used her abilities to travel the world and help people.

Motivation: She has decided she is irredeemable; and she'd like to take her coworkers down a peg

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Job, Criminal record. Occupation: Knight

Voice: Spits words with contempt

Attributes [hide]

Uzza Power, Female Tiefling Druid 9
Medium (4'11") Tiefling, True Neutral (CR 9)
Armor Class 13
Hit Points 73 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 15 (+2)12 (+1) 5 (-3)12 (+1)
Skills Persuasion +4, Survival +0
Senses Passive Perception 7
Languages Common, Aquan
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Golden circlet with four aquamarines (1000 gp).


Social Check DCs


Randal Whitby, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear flannel. He wears his hair in dreadlocks. His face is covered beneath a completely black helmet.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can't help but pocket interesting objects he comes across

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He's repulsed by the PC; and he has comitted a past crime that haunts him to this day

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Criminal record, Poor. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Randal Whitby, Male Human Wizard 1
Medium (6'3") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon, Halfling, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 40 gp.


Social Check DCs


Adrie Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an average looking southern female in her early mid-life. She prefers to wear yellow pants and tee shirts. She keeps her long silver hair kept up in a rat tail. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: She was born to a criminal king-pin and mafia family A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has recently gotten a pet goose that steals things from people.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Antagonistic, Fearful. Bonds: Criminal record, Debt. Occupation: Ruler

Voice: Deep voice with rolling R's

Attributes [hide]

Adrie Martell, Female Half-Elf Warrior 1
Medium (5'1") Half-Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)16 (+3) 14 (+2)14 (+2)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Auran, Gnome, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Bloodstone (50 gp).


Social Check DCs

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