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NPC Generator

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Advanced [show]


Vorka Hamilton, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear black pants and tee shirts, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'8" when asserting herself. She has a very tight haircut. She wears crescent spectacles with a black brim.

Personality: Vorka hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Vorka hails from a village terrorized by gnolls. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Vorka took refuge in the old dungeon and found the beat up shortbow and armor she uses now. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She has a crush on the local Shoemaker; and wants her loneliness to end

Ideals: Artistic, Philantrophist. Bonds: Enemies, Nature, Has a crush. Occupation: Unemployed

Voice: Squeaky

Attributes [hide]

Vorka Hamilton, Female Half-Orc Expert 2
Medium (5'8") Half-Orc, Neutral Good (CR 2)
Armor Class 10
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 10 (+0)15 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 10
Languages Common, Orc, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Kody Jethro, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a violet broad hat and violet clothes. He keeps his brown hair in a pixie cut. His brown eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He has never given up on his dancing dream.

Motivation: To reunite with his absent mother; and his spouse's relatives view him with great suspicion

Ideals: Athletic, Artistic. Flaws: Shy, Insane. Bonds: Family, Nature. Occupation: Shepherd

Voice: Speaks fast with a slight lisp

Attributes [hide]

Kody Jethro, Male Half-Elf Monk 1
Medium (5'0") Half-Elf, Chaotic Good (CR 1)
Armor Class 7
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)5 (-3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +1 / 1d4-1, Ranged -1 / 1d4-3, Grapple -1

Possessions: 700 sp.


Social Check DCs


Halimath Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. He wears his black hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: He was born into a rich family. When Halimath reached his early adolescence his Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has comitted a past crime that haunts him to this day; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Military, Adventurer, Criminal record. Occupation: Gardener

Voice: Switch between two voices

Attributes [hide]

Halimath Jordan, Male Half-Elf Monk 14
Medium (5'7") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 76 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)14 (+2) 11 (+0)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven, Undercommon, Abyssal
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: 6000 gp. Old masterpiece painting (2400 gp). Gold dragon comb with red garnet eye (1400 gp). Fire opal pendant on a fine gold chain (2400 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Jeweled electrum ring (5000 gp). 1 Minor magic item.


Social Check DCs


Henry Shelley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath his coat. He sports a long black beard, and similarly colored long hair. His face is covered beneath a completely black helmet.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. A freak accident while working with his Animal Trainer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Many illithids want him driven away.

Ideals: Gifted. Flaws: Disease. Bonds: Religious, Enemies. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Henry Shelley, Male Human Druid 11
Medium (5'3") Human, Chaotic Neutral (CR 11)
Armor Class 9
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 15 (+2)14 (+2) 13 (+1)10 (+0)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Ignan, Abyssal
Attacks Melee +7 / 3d8+3, Ranged +3 / 3d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 2500 gp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). A delicate silver chain set with a tourmaline (30 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (900 gp).


Social Check DCs

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