Sarah Fawcett, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her hair, while still mostly blonde, has prominent grey streaks. Her eyes, though not visible through her cowl, are blue.
Personality: She can speak with the recently deceased. Further she is a bit of a stoner and is frequently out of it.
History: She was born to a criminal king-pin and mafia family She helped her mother out around the business and became quite the natural. She has set out to sabotage the competition.
Motivation: Wants to work out more often; and expand her business
Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Criminal record, Job. Occupation: Adventurer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
Possessions: Just what you see.
Kasdeya Cryptic, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she dresses in green turtlenecks beneath a black coat with brown slacks. She has moderate length dark red hair. Her eyes are gold and she is always smoking a pipe.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She comes from a rich northern family. She moved out west to avoid the crime she committed. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.
Motivation: To protect her home; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Extrovert. Bonds: Rich, Criminal record, Guardian. Occupation: Architect
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 12 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 18 (+4) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Cloud Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He keeps his black fur in a pixie cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is obsessed with a lost civilization.
History: He comes from a rich southern family. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally
Flaws: Insomniac, Greedy, Insane. Bonds: Adventurer, Rich. Occupation: Bounty Hunter
Voice: Rolls R's
Attributes [hide]
Medium (5'1") Tabaxi, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: An abacus with copper, silver and gold markers (60 gp). 1 Masterwork Uncommon Weapon.
Crampernap Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: This man wears dull blue sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. He is muscular with a powerful set of arms. His red hair has been sun bleached extensively. His brown eyes lackadaisically let the world flow into them.
Personality: Crampernap hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Crampernap lived on a farm with his father, near the main road leading to a nearby town. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Crampernap fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and to find somewhere to settle down
Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Job, Family. Occupation: Architect
Voice: Italian accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
Possessions: 1200 gp. Alexandrite (1500 gp). Rhodochrosite (7 gp). Alexandrite (1500 gp). Jade (130 gp).
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