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NPC Generator

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Advanced [show]


Creega Thorpe, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She dresses in collared shirts and wears a proper scarf over her head. With bright white hair. She wears crescent spectacles with a black brim.

Personality: Creega speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born to a pair of adventurers, Creega grew up listening to her mother's many stories. Her mother was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Shepherd like her mother before her.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Job. Occupation: Shepherd

Voice: Soft and melodious

Attributes [hide]

Creega Thorpe, Female Half-Orc Monk 7
Medium (6'0") Half-Orc, Lawful Good (CR 7)
Armor Class 12
Hit Points 55 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 17 (+3)7 (-2) 14 (+2)15 (+2)
Skills Athletics +6, History +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Traubon Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This northern man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His hair is always cut to a buzz. He has hazel eyes and a grey hat with a brown feather.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born to loving parents in a slum to the north. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the north, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Opinionated. Bonds: Poor, Immigrant, Nature. Occupation: Bowyer

Voice: Booming voice

Attributes [hide]

Traubon Dankil, Male Dwarf Fighter 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 13 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)12 (+1) 8 (-1)11 (+0)
Skills Arcana +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Harvest Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur, while still mostly yellow, has prominent grey streaks. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: Overbrimming with self-confidence, Harvest isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Impeccable. Flaws: Shy. Bonds: Rich. Occupation: Marshal

Voice: Scratchy, weak

Attributes [hide]

Harvest Wind, Male Tabaxi Warrior 10
Medium (6'6") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 80 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)18 (+4) 13 (+1)10 (+0)
Skills Nature +8, Persuasion +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome, Gnoll, Goblin
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 270 pp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1300 gp). Brass mug with jade inlays (400 gp). Brass mug with jade inlays (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Naamah Twist, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She wears her silver hair up. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.

Motivation: She has money and likes to spend it; and she is a bit of a kleptomaniac

Flaws: Shy, Insane. Bonds: Rich, Criminal record, Slave. Occupation: Sellsword

Voice: Mousy voice

Attributes [hide]

Naamah Twist, Female Tiefling Expert 9
Medium (4'7") Tiefling, Lawful Evil (CR 9)
Armor Class 12
Hit Points 72 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)12 (+1) 14 (+2)9 (-1)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1300 gp. Carnelian (60 gp). Alexandrite (700 gp). Iolite (60 gp). Citrine (60 gp). Aquamarine (700 gp). Banded agate (5 gp).


Social Check DCs

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