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NPC Generator

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Advanced [show]


Ahinar Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She has a moderate pudge and is not very fit. Her silver hair is braided into rings. She wears crescent spectacles with a black brim.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Ahinar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She worked as a nervous Mason and found it very stressful. She has set out to sabotage the competition.

Motivation: Several ex partners dislike her way of doing things and want revenge; and sabotage a competitor

Ideals: Joker. Bonds: Family, Religious, Job, Enemies. Occupation: Mason

Voice: Australian accent

Attributes [hide]

Ahinar Ariessus, Female Elf Druid 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Athletics +2, History +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Quilla Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears a simple blue robe with white stripes complete with hood. Her black hair is knotted and matted. Her hazel unseeing eyes seem to look past you.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Roofer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Disease, Shy, Mundane. Bonds: Poor. Occupation: Roofer

Voice: Soft and melodious

Attributes [hide]

Quilla Maekkelferce, Female Gnome Commoner 11
Small (3'1") Gnome, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 85 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 20 (+5)12 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Religion +5
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5

Possessions: 2700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Barakas Temperance, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He typically wears a sleeveless long coat of deep black leather and dull yellow iron scale mail. He wears a broad hat to cover his moderate length white hair. His red eyes dart from person to person.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Fletcher in town.

History: Barakas hails from a village terrorized by orcs. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. Since then, he has sought to make the best of life.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist. Bonds: Immigrant, Poor, Job, Enemies. Occupation: Fletcher

Voice: Hard of hearing, loud

Attributes [hide]

Barakas Temperance, Male Tiefling Wizard 8
Medium (6'5") Tiefling, Chaotic Good (CR 8)
Armor Class 13
Hit Points 15 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 8 (-1)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +6, Performance +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1200 gp. Lapis lazuli (4 gp). Red garnet (50 gp). Banded agate (4 gp). Red garnet (50 gp). Aquamarine (200 gp). Iolite (30 gp).


Social Check DCs


Hunter Nash, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in collared shirts and wears a proper scarf over his head. He has shaved his head bald. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miner. He now owns his own business.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Flaws: Shy. Bonds: Job, Rich, Adventurer. Occupation: Miner

Voice: Soothing and warm

Attributes [hide]

Hunter Nash, Male Human Aristocrat 4
Medium (5'7") Human, Lawful Evil (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: 18000 sp. Alexandrite (700 gp). Moonstone (20 gp). Aquamarine (700 gp).


Social Check DCs

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