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NPC Generator

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Advanced [show]


Salasar Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Baker. He wears his rusty crest up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is overprotective of those who hire his services. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: To end his boredom; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Poor, Guardian, Slave. Occupation: Baker

Voice: Loud with bravado

Attributes [hide]

Salasar Jerynomonis, Male Dragonborn Druid 9
Medium (6'2") Dragonborn, Lawful Good (CR 9)
Armor Class 13
Hit Points 43 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Athletics +3, Insight +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Jet (120 gp). Smoky quartz (40 gp). Deep green spinel (120 gp). Smoky quartz (40 gp).


Social Check DCs


Cask Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'3". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and his gloved hand is found clutching a glaive. His fur is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is able to make almost anything out of random pieces of junk.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cask was born on a far eastern desert where he grew up under the tutelage of his father, an expert Herbalist. He hasn't been sleeping well lately.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Secretive, Insomniac. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Booming voice

Attributes [hide]

Cask Mirror, Male Tabaxi Cleric 1
Medium (6'3") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)16 (+3) 12 (+1)16 (+3)
Skills Acrobatics +4, Insight +3
Senses Passive Perception 11
Languages Common, Terran, Auran, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 70 gp. 1 Simple lock.


Social Check DCs


Aline Dayton, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'10". She wears a brown coat over a green low-cut shirt, and a Stetson hat upon her head. She has slicked back red hair. She has gray eyes and a brown hat with a green feather.

Personality: Aggressive, abrasive, and angry, Aline embodies much of what other species detest in the Humans. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Aline was born in the west. At a young age she loved to build and create. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She has worked as a Map Maker like her father before her.

Motivation: To clean up the streets; and she's repulsed by the pc

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Job, Guardian. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Aline Dayton, Female Human Adept 11
Medium (4'10") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 51 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 10 (+0)10 (+0)
Skills Medicine +4, Survival +4
Senses Passive Perception 10
Languages Common, Abyssal, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 190 pp. Banded agate (6 gp). Violet garnet (600 gp). Onyx (20 gp). Sard (20 gp). Red garnet (80 gp). Deep blue spinel (600 gp). Lapis lazuli (6 gp). Bloodstone (20 gp). Golden yellow topaz (600 gp). Onyx (20 gp).


Social Check DCs


Traubon Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father was a mechanic, and taught him how to fix just about anything. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and revenge

Ideals: Philantrophist, Gifted, Persistence. Flaws: Insane. Bonds: Enemies. Occupation: Blacksmith

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Traubon Deepdelver, Male Dwarf Warrior 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 14 (+2)7 (-2) 10 (+0)8 (-1)
Skills Acrobatics +5, Survival +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +2

Possessions: 210 gp.


Social Check DCs

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