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NPC Generator

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Advanced [show]


Pyra Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her attire stands in sharp contrast to her pickaxe, which is beautifully polished and possesses an ornate carving of a skull on it. Her hair, while still mostly brown, has prominent grey streaks. She wears a mask on her face.

Personality: Stoic and calm, she prefers to meditate than take action. She never wears the same outfit twice, unless she absolutely has to.

History: Pyra was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her psionic abilities were realized during a raid on her village. She has never given up on her music dream.

Motivation: To be a Carpenter again; and wants to open a new tavern

Ideals: Disciplined, Artistic, Gifted. Bonds: Poor, Job. Occupation: Mortician

Voice: Old Prospector

Attributes [hide]

Pyra Hope, Female Tiefling Bard 8
Medium (4'8") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 26 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)7 (-2) 11 (+0)16 (+3)
Skills Perception +3, Performance +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 pp.


Social Check DCs


Zook Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a small bristly mustache and wavy golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zook fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Rich. Occupation: Sage

Voice: Nasally tone

Attributes [hide]

Zook Ironhide, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 32 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 14 (+2)15 (+2) 7 (-2)13 (+1)
Skills Acrobatics +2, Athletics +0
Senses Passive Perception 8
Languages Common, Gnome, Gnoll, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Dworic Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he is wearing a long, brown, dusty cloak. He has moderate length silver hair. His violet eyes dart from person to person to random spaces in the air.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Around other people he will do his best to conceal his emotions and appear jolly.

History: Dworic lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has worked as a Map Maker like his mother before him.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a map maker and was forced into it by his family

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic, Shy. Bonds: Family, Job. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Dworic Eversharp, Male Dwarf Sorcerer 6
Medium (3'11") Dwarf, Lawful Good (CR 6)
Armor Class 10
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)6 (-2) 8 (-1)12 (+1)
Skills Arcana +1, Insight +2
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 8000 sp. Amber (80 gp). Deep blue spinel (400 gp). 1 Minor magic item.


Social Check DCs


Kithri Glenfellow, Female Halfling [Permalink]

Personal [hide]

Description: She is a mite stocky and wears a tight fitting red shirt and pants. She wears a broad hat to hide her balding. Her gray eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Kithri took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To reunite with her old friends; and she is unsatisfied with her job

Ideals: Gifted. Bonds: Job, Rich, Nature, Adventurer. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Kithri Glenfellow, Female Halfling Sorcerer 3
Small (2'9") Halfling, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 11 (+0)12 (+1)
Skills Persuasion +3, Stealth +1
Senses Passive Perception 10
Languages Common, Halfling, Elven, Goblin
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 200 gp.


Social Check DCs

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