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NPC Generator

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Advanced [show]


Rosamund Riley, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Brewer. Her golden hair is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She has all her life been fascinated with painting.

History: Raised by wardens she was only a novice when illithids swooped upon their monastery and killed most of the order. A gifted student she started as a Animal Trainer, but she got bored and became a Brewer. She moves from town to town, unable to find a place to settle.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job

Ideals: Artistic. Bonds: Job, Immigrant, Enemies, Religious. Occupation: Brewer

Voice: Australian accent

Attributes [hide]

Rosamund Riley, Female Human Sorcerer 8
Medium (5'9") Human, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 54 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)11 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1300 gp.


Social Check DCs


Dalaba Raulnor, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a tan armored body suit, with a simple white line shooting up and back down. Her red hair is lengthy and is close to two feet long. Her eyes are a pleasant violet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.

History: She was born the only child of a wealthy merchant. She moved from fad to fad and when she turned 15 she discovered dancing. She has never given up on her dancing dream.

Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Entrepeneur, Artistic. Flaws: Antagonistic. Occupation: Carpenter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Dalaba Raulnor, Female Gnome Sorcerer 4
Small (3'6") Gnome, Neutral Evil (CR 4)
Armor Class 13
Hit Points 19 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 15 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +1, Perception +1
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Jasper (60 gp). Red garnet (130 gp). Red garnet (130 gp).


Social Check DCs


Helja Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a grey and white handkerchief worn on her left side. She has a slight overbite and is overall scrawny. Her black hair is braided into rings. Her gray eyes dart from person to person.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Helja was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Helja took refuge in the large cave and found the beat up shield and armor she uses now. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helja fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Joker, Fighting. Bonds: Job, Nature. Occupation: Courier

Voice: Draws out vowels

Attributes [hide]

Helja Helcral, Female Dwarf Barbarian 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 8
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)6 (-2) 16 (+3)10 (+0) 9 (-1)8 (-1)
Skills Investigation +2, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3

Possessions: 1600 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Brass mug with jade inlays (100 gp). 1 Half-Plate.


Social Check DCs


Ridaro Caphaxath, Female Elf [Permalink]

Personal [hide]

Description: She likes to wear blue tank tops with tan skirt. Her chestnut hair is lengthy and is close to two feet long. Her amber eyes lackadaisically let the world flow into them.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small island village. Brilliant and gifted she never wanted to apply herself. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Gifted, Entrepeneur, Persistence. Bonds: Nature, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Ridaro Caphaxath, Female Elf Paladin 12
Medium (5'3") Elf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 84 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 11 (+0)13 (+1) 9 (-1)9 (-1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Druidic
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). Old masterpiece painting (600 gp). A delicate brass dragon egg (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Golden circlet with four aquamarines (4000 gp). Jeweled electrum ring (6000 gp).


Social Check DCs

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