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NPC Generator

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Advanced [show]


Margery Atherton, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She very much looks the part of a Guard. Her red hair is braided into rings. Her blue unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. A gifted student she started as a Cook, but she got bored and became a Guard. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Job, Enemies. Occupation: Guard

Voice: Spanish accent

Attributes [hide]

Margery Atherton, Female Human Expert 10
Medium (4'9") Human, Neutral Evil (CR 10)
Armor Class 13
Hit Points 53 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)16 (+3) 12 (+1)12 (+1)
Skills History +7, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Druidic
Attacks Melee +7 / 3d6+3, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). 1 Minor magic item.


Social Check DCs


Nákra Gracey, Male Half-Orc [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a white coat over a green low-cut shirt, and a top hat upon his head. His right hand appears badly burned and disfigured. He has done his best to style his silver hair to look like a famous performer. His blue eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Nákra was raised in a hard working conservative environment. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and money/treasure

Bonds: Job, Adventurer, Rich, Enemies. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Nákra Gracey, Male Half-Orc Rogue 1
Medium (5'1") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)7 (-2) 11 (+0)6 (-2)
Skills Deception +0, Religion +0
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp.


Social Check DCs


Shump Shelly, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears black leather gloves, a black jacket, and tight pants. His hair is short and chestnut. He wears crescent spectacles with a black brim.

Personality: Shump speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To clean up the streets; and he has passion for adventuring and risk

Ideals: Impeccable, Philantrophist. Bonds: Military, Adventurer, Guardian. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Shump Shelly, Male Half-Orc Ranger 1
Medium (6'0") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)10 (+0) 15 (+2)12 (+1)
Skills Arcana +2, Medicine +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp. Red spinel (70 gp). 1 Banded mail.


Social Check DCs


Alice Malcolms, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she is generally shirtless and showing off her tattooed chest. Her silver hair is well kept. She wears a mask on her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is a great chef.

History: Gifted from a young age, Alice studied abroad. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Elven compassion; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted, Justice. Flaws: Terse, Racist. Bonds: Slave. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Alice Malcolms, Female Half-Elf Adept 5
Medium (5'1") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 13 (+1)11 (+0)
Skills Stealth +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 700 gp.


Social Check DCs

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