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NPC Generator

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Advanced [show]


Moon Prim Posies, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a slight overbite and is overall scrawny. Her fur is orange and curly. Her amber eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a pair of big game hunters, but was frequently ill as a child. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To prove her worth to the world; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it

Flaws: Depressed, Impulsive, Disease. Bonds: Adventurer, Debt. Occupation: Armorer

Voice: Whispers

Attributes [hide]

Moon Prim Posies, Female Tabaxi Warrior 3
Medium (6'0") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)12 (+1) 12 (+1)8 (-1)
Skills Insight +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs


Faral Netyoive, Female Elf [Permalink]

Personal [hide]

Description: She wears a blue armored body suit, with a simple white line shooting up and back down. Her blonde hair is cut short with large spiked bangs in the front. This green eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food she seems plenty friendly. She uses divination through singing.

History: She was born blind and as such lacked many opportunities for work. Her necromantic abilities were realized during a raid on her village. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Faral fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Gifted, Fighting. Flaws: Disease. Occupation: Gardener

Voice: Uses sign language

Attributes [hide]

Faral Netyoive, Female Elf Warlock 1
Medium (4'8") Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 10 (+0)9 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Elven, Giant, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Tiger eye turquoise (9 gp). 4 Tanglefoot bags.


Social Check DCs


Enialis Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his long black hair kept up in a rat tail. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Enialis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: Enialis was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Extrovert. Bonds: Adventurer, Criminal record, Poor. Occupation: Hunter

Voice: Jamaican accent

Attributes [hide]

Enialis Aloro, Male Half-Elf Cleric 8
Medium (5'2") Half-Elf, True Neutral (CR 8)
Armor Class 12
Hit Points 45 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills Athletics +1, Investigation +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d10-2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1 Minor magic item.


Social Check DCs


Meena Pingun, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing a tight blue one piece outfit complete with pants, hood, and a cape. She wears her white hair up. This amber eyed westerner is not easily forgotten.

Personality: Calm and collected, she is a well trained Adventurer. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: She was raised by priests from a young age. Like her father and her brother before her, after school she went straight into learning to become a Adventurer. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark

Bonds: Job, Adventurer, Religious, Mentor. Occupation: Adventurer

Voice: Pronounces O like U

Attributes [hide]

Meena Pingun, Female Gnome Druid 12
Small (3'4") Gnome, True Neutral (CR 12)
Armor Class 11
Hit Points 102 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)11 (+0) 19 (+4)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +4, Stealth +4
Senses Passive Perception 8
Languages Common, Gnome, Goblin, Auran, Celestial
Attacks Melee +1 / 3d10-3, Ranged +4 / 3d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 gp. Deep blue spinel (700 gp). Black opal (1200 gp). Obsidian (12 gp). Deep blue spinel (700 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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