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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Cumpen Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears light armors faded through time and improper care. She wears her white hair up. Her otherwise smooth face is marked with small tiny scars.

Personality: A skeptical and narcissistic woman, Cumpen's first love is herself. Her second love is also herself. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and she doesn't get along with people that don't share her tastes

Ideals: Athletic, Impeccable, Optimist. Bonds: Slave. Occupation: Carpenter

Voice: Irish accent

Attributes [hide]

Cumpen Gimlen, Female Gnome Expert 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 3 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 5 (-3)15 (+2) 8 (-1)11 (+0)
Skills Athletics +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Orc, Goblin
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +1

Possessions: Golden yellow topaz (600 gp). Golden pearl (120 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Balimaar Graham, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. With a patchy brown beard and wild brown hair. His brown eyes dart from person to person to random spaces in the air.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge.

Ideals: Athletic, Joker. Bonds: Enemies, Slave. Occupation: Assassin

Voice: Jamaican accent

Attributes [hide]

Balimaar Graham, Male Human Adept 11
Medium (6'4") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 37 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 11 (+0)13 (+1) 13 (+1)13 (+1)
Skills Investigation +5, Medicine +5
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133332

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Pickering, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. Her white hair is braided into rings. She has amber eyes and a grey hat with a violet feather.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: From birth she was tutored by a cruel and relentless mentor. Through the years after Susannah was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Susannah's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.

Motivation: An old rival family wants her found; and expand her business

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Family, Mentor, Job. Occupation: Server

Voice: Switch between two voices

Attributes [hide]

Susannah Pickering, Female Human Fighter 1
Medium (4'8") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +3

Possessions: 40 gp.


Social Check DCs


Herleva England, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman likes to wear grey tank tops with pastel skirt and is in decent physical shape. She wears a small hat to cover her moderate length auburn hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is fixated on the number 62. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She works hard and plays hard.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To unite with her brother; and her relatives are trying to arrange a marriage

Flaws: Insane, Hedonist. Bonds: Rich, Has a crush, Family. Occupation: Actor

Voice: Jamaican accent

Attributes [hide]

Herleva England, Female Human Sorcerer 1
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)8 (-1) 15 (+2)15 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp. An abacus with copper, silver and gold markers (100 gp).


Social Check DCs

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