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NPC Generator

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Advanced [show]


Aura Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. His fur is yellow and curly. His fierce green eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He got into the Armorer business at a young age. His homeland was ravaged by war and he spent much of his life rebuilding it. He has been a successful dealer in antiques buying low and selling high.

Motivation: Expand his business; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Selfish, PTSD. Bonds: Poor, Job. Occupation: Armorer

Voice: Speaks through clenched teeth

Attributes [hide]

Aura Grass, Male Tabaxi Commoner 6
Medium (6'10") Tabaxi, Neutral Good (CR 6)
Armor Class 12
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 16 (+3)14 (+2) 12 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 100 gp. Chrysoprase (60 gp). 1 Minor magic item.


Social Check DCs


Lone Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his orange fur in a flapper bob. He has a dull look in his hazel eyes.

Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a Seamstress, his mother struggled to pay the bills. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg

Ideals: Logical. Flaws: PTSD. Bonds: Poor, Job, Slave. Occupation: Carter

Voice: Jittery and nervous

Attributes [hide]

Lone Of Claws, Male Tabaxi Commoner 1
Medium (5'7") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)18 (+4) 13 (+1)10 (+0) 13 (+1)17 (+3)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +6 / 1d4+4, Grapple +4

Possessions: Brass mug with jade inlays (100 gp).


Social Check DCs


Arannis Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow shirt with thin green vertical stripes and white pants. He is physically well-built. His chestnut hair is knotted and matted. He tend to wears goggles to shield his eyes.

Personality: This man loves poetry and to teach people poetry more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a rival would like him out of the picture

Ideals: Artistic, Gifted, Fighting. Flaws: Disease. Bonds: Criminal record. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Arannis Nobles, Male Half-Elf Druid 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)8 (-1) 17 (+3)6 (-2) 12 (+1)11 (+0)
Skills Arcana +1, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 2d4-3, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 20000 cp.


Social Check DCs


Daar Fharngnarthnost, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'2". She is well dressed, but even with her fine clothing she looks run-down, and her gloved hand is found clutching a whip. Her crest is copper and curly. She wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Daar isn't afraid of most anything. She has a strong dislike to people who do not believe in Dragonborn unity. She does not trust anyone and sleeps with one eye open.

History: She was born several months after her mother was called into army service. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She doesn't get along with people that don't share her tastes; and she wants nothing more than to rejoin the army

Ideals: Impeccable. Flaws: Insane, Insomniac. Bonds: Military, Rich. Occupation: Sculptor

Voice: Scratchy, weak

Attributes [hide]

Daar Fharngnarthnost, Female Dragonborn Warlock 6
Medium (6'2") Dragonborn, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)13 (+1) 11 (+0)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 600 gp. Aquamarine (1300 gp). Freshwater pearl (12 gp). 3 Antitoxin. 1 Everburning torch. 8 Acid flasks.


Social Check DCs

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