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NPC Generator

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Advanced [show]


Aline Fawcett, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears baggy brown pantaloons and a violet scarf. Her brown hair, when down, is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Aline grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aline. Being a Masseuse kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Many goblins want her driven away; and someone believes her a fraud

Ideals: Justice. Bonds: Guardian, Criminal record, Military, Enemies. Occupation: Masseuse

Voice: Low range voice

Attributes [hide]

Aline Fawcett, Female Human Warlock 5
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Deception +6, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Aquamarine (1000 gp). Brown-green garnet (50 gp). Red-brown spinel (50 gp).


Social Check DCs


Jarsali Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Elves. Her skin is dark but she possesses many grey ritualistic tattoos. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her chestnut hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She never swears and excessively uses polite adverbs when speaking. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She is not mentally stable, and does not behave rationally.

Ideals: Optimist, Extrovert. Flaws: Insane. Bonds: Rich, Adventurer. Occupation: Sculptor

Voice: Middle-eastern accent

Attributes [hide]

Jarsali Yaeldrin, Female Elf Bard 13
Medium (5'1") Elf, Lawful Good (CR 13)
Armor Class 11
Hit Points 36 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)14 (+2) 13 (+1)13 (+1)
Skills History +6, Insight +5
Senses Passive Perception 11
Languages Common, Elven, Gnome, Auran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433332

Possessions: 2000 gp. A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (1400 gp). Embroidered and bejeweled glove (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Sapphire pendant on gold chain (2100 gp). Gold and topaz bottle stopper cork (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Norman Braxton, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He carries with him a set of swords, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His moppish auburn hair is in a traditional bowl cut. He has gleaming, smiling blue eyes.

Personality: Norman speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He takes great joy in being the best Spy in town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Spy work with an outfit from a few towns over. Spy work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Norman fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Impeccable. Flaws: Disease. Bonds: Job. Occupation: Spy

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Norman Braxton, Male Human Adept 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)15 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 600 sp.


Social Check DCs


Mûglûk Woods, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized topaz on his right hand. His long red hair reaches down to his waist. He wears round tiny glasses practically rammed into his face.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born at the edge of vast forest. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He struck the Stableman job and began his own company from there.

Motivation: He wants revenge against giants; and to be a barkeep again

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Job, Nature, Enemies. Occupation: Stableman

Voice: Scratchy, weak

Attributes [hide]

Mûglûk Woods, Male Half-Orc Rogue 7
Medium (5'5") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 52 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 16 (+3)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50 pp.


Social Check DCs

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