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NPC Generator

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Advanced [show]


Pandjed Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears black leather gloves, a black jacket, and tight pants. His crest, while still mostly green, has prominent grey streaks. He is baby faced.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. Animals are drawn to him, and he is able to talk to them.

History: He was raised by priests from a young age. After coming to the age of reason, Pandjed took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Religious, Mentor. Occupation: Server

Voice: Ums and uhs a lot

Attributes [hide]

Pandjed Kerrhylon, Male Dragonborn Warrior 6
Medium (6'4") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 31 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)12 (+1) 13 (+1)15 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hecat Covert, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'9" when asserting herself. Her blue hair is drawn into a tight pony tail with a clover scrunchie. Her red eyes lackadaisically let the world flow into them.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She always tries to repair and not replace. It was this mentality that drove her into the Crown-heir business.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many brigands want her driven away; and a need for knowledge about a nearby landmark

Ideals: Persistence. Bonds: Adventurer, Nature, Rich, Enemies. Occupation: Crown-heir

Voice: growls and snarls, animalistic

Attributes [hide]

Hecat Covert, Female Tiefling Fighter 9
Medium (4'9") Tiefling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 71 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)15 (+2) 13 (+1)16 (+3)
Skills Perception +4, Performance +6
Senses Passive Perception 16
Languages Common, Sylvan, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1100 gp. Old masterpiece painting (2200 gp). Carved bone or ivory statuette (20 gp).


Social Check DCs


William Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright yellow and brown, and wears rings and necklaces with large, colorful gems. With a patchy blonde beard and wild blonde hair. His eyes are green and catlike.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He made a point of taking high paying jobs and getting most of it up front. He now mingles about in high society.

Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help

Ideals: Artistic. Flaws: Selfish. Bonds: Rich, Adventurer, Criminal record. Occupation: Fletcher

Voice: Jamaican accent

Attributes [hide]

William Iranapha, Male Half-Elf Adept 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 15 (+2)6 (-2)
Skills Persuasion +0, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon, Goblin, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. Deep blue spinel (400 gp). Golden yellow topaz (400 gp). 2 Thunderstones. 1 Alchemist’s fire.


Social Check DCs


Trail Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a mite stocky and wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is short and black. She has a dull look in her yellow eyes.

Personality: She is irascible and easily irritated. A true patriot, Trail would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: A powerful necromancer made her what she is. A gifted student she started as a Knight, but she got bored and became a Beggar. She has achieved small success as a Beggar.

Motivation: Balancing her hectic life and new Beggar responsibilities is difficult; and wants to open a new tavern

Flaws: Antagonistic. Bonds: Poor, Military, Mentor, Job. Occupation: Beggar

Voice: Slow speaker

Attributes [hide]

Trail Of Clay, Female Tabaxi Monk 12
Medium (5'6") Tabaxi, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 102 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 18 (+4)16 (+3) 14 (+2)16 (+3)
Skills Investigation +7, Medicine +6
Senses Passive Perception 12
Languages Common, Undercommon, Goblin, Gnome
Attacks Melee +8 / 3d10+4, Ranged +6 / 3d10+2, Grapple +4

Possessions: 300 pp. Red spinel (70 gp). Smoky quartz (60 gp). Banded agate (10 gp). Eye agate (10 gp). Golden yellow topaz (1200 gp). Emerald (1400 gp). Blue quartz (10 gp). Pink pearl (70 gp). Blue sapphire (1400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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